Rerouting: Send In The Clowns

Loukas Peterson

10/19/2016 11:00:00 AM

It's October: killer clowns are invading the United States and one of my favorite musicals is A Little Night Music. How on earth could I possibly pass up a submission titled so brilliantly?

Despite my somewhat rational fear of clowns, I've decided to man up and face the submission head on. From the clown capital of America, Joe S. from Atlanta Georgia writes…

I've been doing amateur clown gigs for two years and always had a Clownblade deck ready to go, even when my Lavalval Chain was permanently Forbidden. Clowns are getting unfair treatment - WE ARE NOT ALL KILLER CLOWNS!


-Joe S. ~ Atlanta, Georgia

Is there really a good way to introduce a clown deck? The rest of Joe's letter was just links to clown organizations and clown pictures. Let's stop clowning around and look at his submission.

    Send in the Clowns Ver 1.0 Joe S    
Main Deck
Side Deck
3 Destiny HERO - Malicious
1 Heroic Challenger - Thousand Blades
1 Jigabyte
3 Lumina, Lightsworn Summoner
2 Lyla, Lightsworn Sorceress
1 Mathematician
3 Performage Flame Eater
3 Performage Hat Tricker
3 Performage Stilts Launcher
3 Performage Trick Clown
3 Raiden, Hand of the Lightsworn
2 Wulf, Lightsworn Beast
Monsters [28]
2 Charge of the Light Brigade
3 Instant Fusion
1 Magical Stone Excavation
1 Reinforcement of the Army
3 Solar Recharge
1 Soul Charge
1 Upstart Goblin
Spells [12]
Deck Total [40]


1 Abyss Dweller
1 Beatrice, Lady of the Eternal
1 Castel, the Skyblaster Musketeer
1 Daigusto Emeral
1 Elder Entity Norden
1 Kamionwizard
1 King of the Feral Imps
3 Performage Trapeze Magician
2 PSY-Framelord Omega
1 Scarlight Red Dragon Archfiend
1 Scrap Dragon
1 Stardust Dragon
Extra Deck [15]

Per usual, I had about ten ideas pop into my head when I started working to plot a ew course for Joe's deck. But in the end, I settled for a road less traveled.

Performage Stilts Launcher, it's your time to shine in center ring.

This Deck Is More Than Just A Nice Jester…
Sadly, the Forbidden & Limited List went straight for the juggler - specifically, the Performage Damage Juggler, straight up Forbidding the two best Performage cards. Joe's extremely dedicated to build a clown deck if he's trying to build one when both Damage Juggler and Performage Plushfire have to watch from the sidelines. In effect, the deck totally hinges around Performage Trick Clown now, using its recursive effect to keep you in the game.

For a piddly 1000 Life Points, Performage Trick Clown revives any yarded Performage monster with no ATK and DEF. The “Clown Blade” deck concept was struck down before it even got off the ground – it was dead in the water when Lavalval Chain was Forbidden – but Heroic Challenger - Thousand Blades plus Performage Trick Clown is still a valid combo when you can get it off. The key's to yard your combo pieces and have a recursive Rank 4 monster for the price of 1000 Life Points every turn. No joke - those clown payments can get really intense

It's much harder to base a deck around Clowns without Performage Plushfire and Performage Damage Juggler, even with the all-powerful Dream Clown. The deck largely hinges on Performage Trick Clown to get a free Special Summon once per turn. Without the Life Point loss, Performage Trapeze Magician's truly a godsend to mitigate the hemorrhaging from Trick Clown and Soul Charge.

 Brilliant Fusion
Brilliant Fusion122379
Set 2016 Mega-Tins Mega Pack
Number MP16-EN082
Type Spell Card
Attribute SPELL 
Rarity Super Rare
Card Text

When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Materials, but change its ATK and DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell Card; the monster Special Summoned by this card's effect gains ATK and DEF equal to its original ATK and DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.

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Of course, getting Trick Clown to the graveyard is the hard part - Mathematician and Foolish Burial are Limited while Lavalval Chain and El Shaddoll Construct are Forbidden. But you know what's sitting pretty at three? Brilliant Fusion! I try my best to keep Speedroid Terrortop and Brilliant Fusion clear from all my decks, but sometimes you just can't ignore the insane power level. Yarding a Trick Clown and giving you a free Special Summon? Sign me up!

Joe's other outlet for yarding in-hand Trick Clowns comes from Lumina, Lightsworn Summoner. You'll mill a good portion of your deck with Charge of the Light Brigade and Raiden, but to capitalize on the strengths of the Lightsworns, I needed more Lightsworn cards - no joke. After some serious scheming and consideration, my deck turned into Lightsworns with a few Clowns and Hat Trickers, but the final straw that led my to dismiss the theme entirely was my lack of Minerva.

Once I removed the Lightsworns, the deck was wide open for some major rerouting with shoes too big to fill.

Something Seems Funny…
I felt a lot more comfortable removing the Lightsworn cards once I committed to Brilliant Fusion but needed something else that put monsters in grave and monsters on the field. While Lumina, Lightsworn Summoner can lead to long chains of Special Summons, being Level 3 hurts; I'm steering the Extra Deck away from Rank 3's like Leviair the Sea Dragon and Dante, Traveler of the Burning Abyss. Instead, I'm opting for Empowerment - the searchable field spell that ditches in-hand cards and summons monsters from your deck.

With all the Empowered monsters Empowerment can Summon, you're stuck with a hard choice between mediocrity and more mediocrity. Arnis, the Empowered Warrior has the highest ATK of the Level 4 options, but its Special Summon restrictions won't net you a Performage Trick Clown from the deck. Dragonox, the Empowered Warrior yards other cards but brings them out face-down. Honestly, their effects are so inconsequential in the long run that Arnis and its 1700 ATK looked like the best choice. At worst, you can use it for a Synchro Summon and return it to your deck via Daigusto Emeral, unlike the Pendulum Empowered Warriors.

Lastly, I couldn't resist adding a lesser known card that proved to be extremely helpful instead of just unpredictable and cool. Vylon Cube, the Level 3 Light Tuner, nets you Equip Spells from your deck whenever you Synchro Summon a Light monster. Between Black Rose Moonlight Dragon, Ancient Fairy Dragon, and PSY-Framelord Omega, you'll have plenty of options. You'll also get some draw power with a searched Wonder Wand or more Special Summon outlets with Re-Fusion and D.D.R. - Different Dimension Reincarnation. No clowning around, we're really using Re-Fusion!

I also had to trim some of the Performage cards to make room for our newer material. Performage Stilts Launcher is awful to draw, but two copies could make the difference in the end. The same goes for Performage Flame Eater - you really just need one since you can bring it back with Performage Trick Clown, but to ensure that you can trigger your Stilts Launcher I kept two copies in the deck. The biggest addition I made was Secret Village of the Spellcasters. You can put your opponent on lockdown really easily with a Vylon Cube, since Ancient Fairy Dragon nets you a Field Spell from your deck.

 Secret Village of the Spellcasters
Secret Village of the Spellcasters123516
Set Legendary Decks II
Number LDK2-ENY33
Type Spell Card
Attribute SPELL 
Rarity Common
Card Text

If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards. If you control no Spellcaster-Type monsters, you cannot activate Spell Cards.

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If there was any way I could convince Konami to bring back a few particular clowns, I would. Nevertheless, here are the changes. Choosing what to cut was no small feat.

-1 Performage Stilts Launcher
-1 Performage Flame Eater
-1 Mathematician
-3 Lumina, Lightsworn Summoner
-2 Lyla, Lightsworn Sorceress
-2 Wulf, Lightsworn Beast
-3 Raiden, Hand of the Lightsworn
-3 Solar Recharge
-1 Magical Stone Excavation
-1 Soul Charge
-1 Upstart Goblin
-1 Reinforcement of the Army
-2 Charge of the Light Brigade

-1 Scrap Dragon
-1 Stardust Dragon
-1 Kamionwizard
-1 Performage Trapeze Magician
-1 PSY-Framelord Omega

+2 Jigabyte
+2 Arnis, the Empowered Warrior
+3 Vylon Cube
+1 Gem-Knight Garnet
+3 Brilliant Fusion
+1 Re-Fusion
+2 Empowerment
+1 Secret Village of the Spellcasters
+2 Terraforming
+3 Wonder Wand
+1 Foolish Burial
+1 D.D.R. - Different Dimension Reincarnation

+1 Arcanite Magician
+1 Black Rose Moonlight Dragon
+1 Ancient Fairy Dragon
+1 Gem-Knight Seraphinite
+1 Number 24: Dragulas the Vampiric Dragon

Check out the final version of the strategy.

    Send in the Clowns Ver 2.0 Loukas Peterson    
Main Deck
Side Deck
2 Arnis, the Empowered Warrior
3 Destiny HERO - Malicious
1 Gem-Knight Garnet
1 Heroic Challenger - Thousand Blades
3 Jigabyte
2 Performage Flame Eater
3 Performage Hat Tricker
2 Performage Stilts Launcher
3 Performage Trick Clown
3 Vylon Cube
Monsters [23]
3 Brilliant Fusion
1 D.D.R. - Different Dimension Reincarnation
2 Empowerment
1 Foolish Burial
3 Instant Fusion
1 Re-Fusion
1 Secret Village of the Spellcasters
2 Terraforming
3 Wonder Wand
Spells [17]
Deck Total [40]


1 Abyss Dweller
1 Ancient Fairy Dragon
1 Arcanite Magician
1 Beatrice, Lady of the Eternal
1 Black Rose Moonlight Dragon
1 Castel, the Skyblaster Musketeer
1 Daigusto Emeral
1 Elder Entity Norden
1 Gem-Knight Seraphinite
1 King of the Feral Imps
1 Number 24: Dragulas the Vampiric Dragon
2 Performage Trapeze Magician
1 PSY-Framelord Omega
1 Scarlight Red Dragon Archfiend
Extra Deck [15]

I changed up the Main Deck virtually every time I tested this thing, always finding new ways to make OTK's or great first turn setups. One of my earlier iterations revolved around Lightray Daedalus, but that meant I had to run Dragon Ravine, Eclipse Wyvern, and a whole bunch of other cards.

I typically try to stay around 40 cards just to keep decks consistent, but that's not always a hard and fast rule. As usual, play your Pot of Desires and Minerva, the Exalted Lightsworn if you have them, but if you wind up tearing through your deck with those types of effects I'd highly suggest running another Gem-Knight Garnet to ensure your Brilliant Fusion stays live.

Just remember, beat your opponents before they beat you!

-Loukas Peterson

Loukas “Stalker of Julian Edelman” Peterson lives in Madison, Wisconsin where he's earned the honor of Employee of the Century at his basket-weaving job. When he's not getting lost walking to the grocery store, his days are spent shaking his fist in the direction of Konami's North American headquarters demanding Fabled support or an archetype based around rainbow flags. In his spare time, Loukas enjoys long walks on the beach with his pet tarantula, “Snarf.”

Do you love winning with unconventional strategies? Do you love creating mash-ups? Does your deck need an injection of crazy? Send the following to to have your deck featured in the “Re-Routing” deck fix column!

-Your Main and Extra Deck list. (No Side Deck needed, but please send a written deck list, not a screencap; screencapped deck lists will be filed and then burned in the furnace accordingly… and your deck should be TCG legal).

-Your name and city.

-Remember, please use full card names! Abbrevs and mis-sipllngs make Loukas' life sad. Try your darndest to get the TCG name on there.

-A paragraph or two describing your deck: what it does, why you're playing it, and its strengths and weaknesses. “Winning” is not a strategy per se, and neither is “beating your opponents before they beat you.”

-Your favorite card from the build and why – make me fall in love with the deck! The cooler your strategy the more I'll want to fix it, and if you throw in funny jokes, that'll surely get my attention too; be warned, unfunny jokes will push your deck to the back of the stack. Don't be afraid to get creative! New stuff takes priority, because I'm not bored of it yet! -LJP

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