Siding With: Different Dimension Demons

Kelly Locke

2/7/2017 11:00:00 AM

D/D's exploded onto the competitive scene last week with a huge showing at Regionals around the country. Jeff Jones won the ARG Circuit Series last week with D/D's, and if you attended nearly any local events of the last two weeks you likely saw at least a few players running the new deck.

Last week we talked about siding for D/D's, but inevitably I left a few cards out. This week we'll make another pass at the strategy and spend some time talking about the Side Deck choices D/D players are making.

D.D. Crow? More Like D/D Crow!
D.D. Crow was easily the most popular Side Deck pick against D/D's last week. Crow was big in the OCG early last year following Limits to Dante, Traveler of the Burning Abyss and Pantheism of the Monarchs. Prior to that it was still a strong pick against D/D, which had become even more popular around the same time with the release of D/D Savant Thomas. In the TCG we'd had very Little Discussion about D.D. Crow. It was really only useful against Blue-Eyes, and Ally of Justice Cycle Reader was perceived as the clearly superior choice.

Following Invasion: Vengeance D.D. Crow started to see much more Side Deck play. Its utility against Blue-Eyes, Frogs, and even Yang Zings made it more appealing than Ally of Justice Cycle Reader. With that threshold clear D.D. Crow began edging towards ubiquitous play. Now that D/D's are here D.D. Crow has hit an all-time high, becoming one of the most popular Side Deck picks in the game.

D.D. Crow has even begun to infiltrate Main Decks. Jeff Jones played three copies in his ARG-winning build with two in his Main Deck. Jones was confident that it would be useful in enough match-ups to warrant two slots going into Game 1, and that Gamble clearly played off. There are few match-ups where D.D. Crow isn't playable, and you can discard it for Twin Twisters or banish it with Allure of Darkness if it's ever a dead card.

 D.D. Crow
D.D. Crow56759
Set Legendary Collection 2
Number LCGX-EN234
Attribute DARK 
Rarity Super Rare

Our Best Prices: [View ALL Prices]
Store Condition Qty Avail Price  
Video Game World 1st Edition - Damaged 1 $1.50
Mystic Gaming 1st Edition - Near Mint 2 $1.61
Top Caliber 1st Edition - Near Mint 1 $1.61
DFW Trading Cards 1st Edition - Near Mint 2 $1.62
TheHobbySquad 1st Edition - Near Mint 1 $1.64
TheHobbySquad Unlimited - Near Mint 1 $1.65 allows you to buy cards from any of our vendors, all at the same time, in a simple checkout experience. Shop, Compare & Save with! - [Store FAQ]

In terms of match-up utility D.D. Crow hits all of the top decks: ABC's can be banished from the graveyard to stop ABC-Dragon Buster from hitting the field; Metalfoes spells and traps can be banished to stop recycling, graveyard effects, and Metalfoes Mithrilium; and Paleozoics lose their traps and Frogs to Crow's effect. Nearly every strategy has some level of dependence on graveyard effects, and D/D's certainly do.

D/D Lamia is an essential component of the modern D/D strategy. Most combos involve Summoning Lamia repeatedly, but that all goes down the drain with a single well-timed D.D. Crow. Crow's positioning in this match-up is incredible because it works so well with Maxx “C”. The danger of taking the ‘Maxx “C” challenge' is that your opponent might draw into D.D. Crow at a crucial point in your combo. It's bad enough to have your opponent draw three or four cards because you wanted to end with a more defensible field – it's even worse when one of those cards ends your plays prematurely anyways.

In D/D's you can search D.D. Crow with Where Arf Thou? The sheer number of Level 1 monsters in the deck makes Where Arf Thou? live constantly, and D.D. Crow is just one of several monsters you can search. You can also recover the 2000 damage as Life Points with D/D/D Oracle King d'Arc.

Putting Your Normal Summon To Use
D/D's have great Normal Summon monsters, but you don't always need to use them. D/D Savant Kepler and D/D Savant Copernicus also activate when they're Special Summoned, and in a few rare cases you'll want them in your Pendulum Zones instead. As a result, your Normal Summon is frequently available for utility and Side Deck monsters like Armageddon Knight and Fossil Dyna Pachycephalo.

Anthony Allsopp ran two Armageddon Knights in his Regional-topping D/D build alongside Blackwing - Zephyros the Elite and Farfa, Malebranche of the Burning Abyss. Unlike Dark Pendulum builds from a year ago, D/D's can't Pendulum Summon Armageddon Knight, bounce it with Zephyros, and then Pendulum Summon it again. However, you can still drop Zephyros and bounce a Pendulum Spell or Dark Contract to make a quick Rank 4.

The monsters you can send to the graveyard with Armageddon Knight give it a ton of utility and make it an excellent draw while going second. Zephyros let Allsopp start the duel with Abyss Dweller or Evilswarm Nightmare, and when he was going second during Games 2 or 3 he would side in Castel, the Skyblaster Musketeer and Trishula, Dragon of the Ice Barrier as offensive options.

 Blackwing - Zephyros the Elite
Blackwing - Zephyros the Elite46899
Set Duelist Pack 11 - Crow
Number DP11-EN012
Level 4
Type Effect Monster
Monster Winged Beast
Attribute DARK 
A / D 1600 / 1000
Rarity Ultra Rare
Card Text

If this card is in the Graveyard, you can return 1 face-up card you control to the hand to Special Summon this card from your Graveyard, and take 400 damage. Each player can only use the effect of Blackwing - Zephyros the Elite once per Duel.

Our Best Prices: [View ALL Prices]
Store Condition Qty Avail Price  
IDeal808 1st Edition - Heavily Played 1 $2.38
Yugioh Black Market 1st Edition - Damaged 1 $3.00
Kapow comics 1st Edition - Damaged 1 $3.19
Carls Game Station 1st Edition - Heavily Played 1 $3.33
Kapow comics 1st Edition - Heavily Played 1 $3.98
Buds Place 1st Edition - Moderately Played 1 $3.99 allows you to buy cards from any of our vendors, all at the same time, in a simple checkout experience. Shop, Compare & Save with! - [Store FAQ]

If Zephyros was Allsopp's go-to Armageddon Knight pick while playing first, then Farfa was his best choice while playing second in Game 1. Farfa either baits out monster negation or temporarily banishes spell and trap negation, or a Special Summon-blocking floodgate monster. Number 38: Hope Harbinger Dragon Titanic Galaxy, D/D/D Cursed King Siegfried, and Vanity's Fiend are easily routed by Farfa.

Allsopp also sided a copy of Shaddoll Dragon, turning Armageddon Knight into a walking Mystical Space Typhoon. It gave him an easy answer to Vanity's Emptiness, other floodgates, and helped clear away set Solemns. At worst, Armageddon Knight would force his opponent to negate its Summon or effect, and at best it was an unanswerable solution to extremely common Turn 1 boards.

Jeff Jones' ARGCS build had three sided Fossil Dyna Pachycephalo. It fits nicely into the D/D by using the final Normal Summon of the turn. It protects set-ups of Crystal Wing Synchro Dragon and Siegfried from Kaijus, and disrupts your opponent by severely limiting their options heading into the all-important Turn 2. Fossil Dyna is an excellent pick when you can't bet on drawing a Solemn, Vanity's Emptiness, or Dimensional Barrier. Adding another three floodgates to the build almost guarantees starting with at least one of them – potentially ending the game then and there.

Dark Law Stays Relevant
Before Pendulum Domination some D/D builds sided Mask Change II and Masked HERO Dark Law to boost the deck's competitiveness. D/D's have amazing Turn 1 plays now, so Dark Law isn't as important as it once was. It's still an excellent pick against graveyard-heavy themes like Metalfoes Yang Zing, Burning Abyss, and D/D's. Unlike D/D Lamia Mask Change II can use Pendulum Monsters on the field, so the two cards aren't competing for the same targets.

Masked HERO Dark Law is well-positioned against the most popular post-Raging Tempest strategies. It disrupts parts of the Zoodiac engine and makes That Grass Looks Greener and Foolish Burial Goods almost completely irrelevant. It remains strong against Pendulum themes and numerous other match-ups, but you'll have to make a choice between it and Fossil Dyna Pachycephalo.

There are a handful of other Side Deck picks that really shine in D/D's, including the Virus traps. Eradicator Epidemic Virus, Deck Devastation Virus, Crush Card Virus, and the new Full Force Virus are easy to play here, but none of them are particularly game breaking. Full Force Virus hits three out of five Metalfoes, nearly all Zoodiacs, and all but two Infernoids yet it's still barely worth considering over most floodgates. These card are useful for getting slightly more disruption out of Siegfried, but they're still hard to justify.

Dark Contract with Errors saw Side Deck play in D/D's as an out to trap-heavy strategies like Paleozoics. You can use it to turn off your own Vanity's Emptiness, but it's not an interaction that comes up often. Errors is run specifically to ensure your Turn 3 OTK goes through without a hitch, even if your opponent sets several cards. It's devastating against Paleozoics in the late game though, so it's handy have in your deck while heading into that match-up. You can search it whenever you need it, or send it to the graveyard to Summon D/D Lamia.

 Magical Spring
Magical Spring105246
Set 2015 Mega-Tins Mega Pack
Number MP15-EN108
Type Spell Card
Attribute SPELL 
Rarity Secret Rare
Card Text

Draw a number of cards equal to the number of face-up Spell/Trap Cards your opponent controls, then discard a number of cards equal to the number of face-up Spell/Trap Cards you control. Until the end of your opponent's next turn after this card is activated, Spell/Trap Cards your opponent controls cannot be destroyed (by battle or card effect), also their activation and effects cannot be negated. You can only activate 1 "Magical Spring" per turn.

Our Best Prices: [View ALL Prices]
Store Condition Qty Avail Price  
YugiohProducts 1st Edition - Near Mint 1 $0.79
Gators 1st Edition - Lightly Played 1 $2.10
Sun City Games 1st Edition - Lightly Played 1 $2.11
The End Games 1st Edition - Near Mint 1 $2.20
Gators 1st Edition - Near Mint 1 $2.33
Fusion Gaming 1st Edition - Lightly Played 3 $2.42 allows you to buy cards from any of our vendors, all at the same time, in a simple checkout experience. Shop, Compare & Save with! - [Store FAQ]

Finally, I want to take one last look at Jeff Jones' Side Deck. Magical Spring is a standout card in this list, and what made it so effective was the number of hand traps in Jones' build. With as many as five hand traps he had plenty of excellent cards to draw into if he played Spring on his opponent's turn. In some cases that was ideal, especially when you can draw three cards by activating Spring in response to a Normal Spell or Trap while your opponent controls two Pendulum Spells.

In the Metalfoes match-up Magical Spring gave Jones enough cards to push past Cyber Dragon Infinity and set-ups backed by Majespecter Unicorn - Kirin. Chaining Spring to Fullmetalfoes Fusion would net him three draws if his opponent had a full Pendulum Scale in play, and he had so many good discard targets that Magical Spring's ‘drawback' became an asset. Unfortunately, Magical Spring will block Seigfried's negation effect. You can still use Trishula, Dragon of the Ice Barrier to banish spells and traps.

D/D's are definitely a powerful competitive deck this format, and with smart Side Deck choices they could be a strong competitor after Raging Tempest. D/D players will have their work cut out for them as they go up against Zoodiacs and Infernoids, especially when the latter will be leveraging banish effects to keep D/D Lamia out of the game.

Until next time then


Kelly​​ ​​Locke​​ ​​is​​ ​​a​​ ​​West​​ ​​Michigan​​ ​​gamer,​​ ​​writer,​​ ​​and​​ ​​college​​ ​​student.​​ ​​​​ ​​In​​ ​​addition​​ ​​to​​ ​​writing​​ ​​on TCGplayer,​​ ​​Kelly​​ ​​writes​​ ​​​​personal​​ ​​blog​​​​ ​​covering​​ ​​Yugioh,​​ ​​Destiny,​​ ​​and​​ ​​other​​ ​​hobbies.​​ ​​You​​ ​​can follow​​ ​​him​​ ​​on​​ ​​​​Twitter​​​​ ​​and​​ ​​check​​ ​​out​​ ​​his​​ ​​​​Youtube​​ ​​channel​​.​​ ​​​​ ​​He​​ ​​is​​ ​​currently​​ ​​studying​​ ​​marketing​​ ​​at Western​​ ​​Michigan​​ ​​University,​​ ​​and​​ ​​hopes​​ ​​to​​ ​​graduate​​ ​​before​​ ​​​​Dragon​​ ​​Ravine​​​​ ​​is​​ ​​Unlimited.

Join our Newsletters

Subscribe to get the latest information on your favorite games.


All original content herein is Copyright 2016 Ascension Gaming Network, Inc. TCGplayer® and MaxPoint® are trademarks of Ascension Gaming Network, Inc.
No portion of this web site may be used without expressed written consent. All rights reserved.
Magic the Gathering and its respective properties are copyright Wizards of the Coast
Privacy Policy  |  Terms of Service