Rerouting: Djinn Nekroz

Loukas Peterson

4/13/2017 11:00:00 AM
 Comments

While Fableds may be my favorite theme of all time, I've definitely written on the Nekroz more than any other theme.

Why? I have no idea - I've never been that big of a Nekroz of Trishula fan, and I certainly didn't like the deck when Djinn, Releaser of Rituals was still legal. I can't actually come up with a reason why I gravitate towards this deck.

Nekroz has had peaks and valleys just like other themes, but Bo Tang's Nekroz deck last year was a particularly aggressive version. With a focus on Interrupted Kaiju Slumber, Twin Twisters, and Nekroz Kaleidoscope, the deck hoped to hit hard and fast. What it didn't do was focus on the lesser used Nekroz monsters that prove to be surprisingly effective in today's metagames.

Micah M. from Tallahassee, Florida writes…

I finally got my hands on Nekroz of Valkyrus despite it being a million dollars on the secondary market - I can't believe it was easier to get That Grass Looks Greener than all the Nekroz cards. Why are they still so expensive? Someone cut me a deal, and now I can play a deck with a Foolish Burial on steroids.

At first I just had three copies of everything in the deck, but then I remembered Nekroz of Brionac was Limited. Then, I remembered Nekroz of Unicore was Limited. Then, I remembered that Shurit, Strategist of the Nekroz were Forbidden. I promise I pay attention to the Forbidden & Limited List, I'm just trying to figure out why Shurit is still Forbidden! Let's get to work on my That Grass Looks Greener Deck - featuring my Djinn Fiends!

-Micah M. from Florida

Typically, I hate the usage of punctuation in card names, but That Grass Looks Greener deserves an exclamation point; maybe even a “gosh darn!” The card would be better named “Gee Willikers, Son, That Darn Grass Sure Looks Greener, I Say!”

…There's a reason why I'm not allowed to name things.

    Djinn Nekroz Ver 1.0 Micah M.    
 
Main Deck
Side Deck
2 Dance Princess of the Nekroz
3 Djinn Demolisher of Rituals
3 Djinn Disserere of Rituals
3 Djinn Presider of Rituals
2 Exa, Enforcer of the Nekroz
3 Gem-Knight Garnet
2 Great Sorcerer of the Nekroz
3 Manju of the Ten Thousand Hands
1 Nekroz of Brionac
3 Nekroz of Catastor
3 Nekroz of Clausolas
2 Nekroz of Decisive Armor
3 Nekroz of Trishula
1 Nekroz of Unicore
3 Nekroz of Valkyrus
Monsters [37]
3 Brilliant Fusion
3 Hand Destruction
3 Left Arm Offering
3 Nekroz Cycle
3 Nekroz Kaleidoscope
3 Nekroz Mirror
1 Raigeki
1 Reinforcement of the Army
3 That Grass Looks Greener
Spells [23]
Deck Total [60]
1 Abyss Dweller
1 Bahamut Shark
2 Gem-Knight Seraphinite
2 Herald of the Arc Light
1 Leo, the Keeper of the Sacred Tree
1 Number 39: Utopia
1 Number S39: Utopia the Lightning
1 PSY-Framelord Omega
1 Shooting Quasar Dragon
1 Star Eater
2 Toadally Awesome
1 Trishula, Dragon of the Ice Barrier
Side Deck [15]

EXTRA DECK

Notes:


Ever used Dance Princess of the Nekroz, Exa, Enforcer of the Nekroz, or Great Sorcerer of the Nekroz before? Dance Princess and Great Sorcerer are rarely played as one-ofs, but nothing will truly replace Shurit.

Can I get #freeShurit trending?

Grass, Cash, Or Ask Your Opponent Nicely To Forfeit
That Grass Looks Greener singlehandedly launched Infernoid decks to the top tables the day it was released. Void Feast had a hand in that, but when the average Yu-Gi-Oh! deck searches tons of cards on their first turn and normally rounds out at roughly 40 cards, throwing 20 cards in your graveyard for the price of one was amazing! While the Nekroz aren't really similar to Infernoids, Micah's use of those monsters alongside Nekroz of Catastor combos neatly with That Grass Looks Greener.

The three non-Ritual Nekroz in the deck cater towards Nekroz Mirror, often the least used Ritual Spell since the F&L list started choking the life out of the strategy. All three have effects when tribute and when banished, except Dance Princess who has the added bonus of baiting out Dimensional Barrier.

 Dimensional Barrier
$65.99
$18.79
$13.00
Dimensional Barrier124795
Set Invasion: Vengeance
Number INOV-EN078
Type Normal Trap Card
Attribute TRAP 
Rarity Secret Rare
Card Text

Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


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But that has nothing to do with the cyclical nature of those three cards. Whether you're yarding other Nekroz, adding banished ones to your hand, or straight up Special Summoning them, having access to those monsters from your hand or graveyard makes summoning your big guns that much easier.

Back to Nekroz of Catastor, Exa's first Ritual form: it's a Level 5 Dragon that's scene roughly negative play in Nekroz decks, if that's even possible. Its on-field effect is decent at best, but its in-hand ability is why Micah chose to run it. While Catastor can't revive any of your yarded Ritual monsters, it can revive Dance Princess, Exa, and Great Sorcerer. Depending on what you need from where, whether it's banished or in your deck, you'll have the option of using their powerful abilities.

So What About The Other 50-ish Cards?
Obviously, you won't open with That Grass Looks Greener every game; you'll need other ways to do, well, things. Greener's is an avenue to a lot of options, including yarding Djinn monsters and Nekroz Ritual Spells, but maybe you'll need some other cards to win games?

While Brilliant Fusion's generally one of the best cards to open with and is a perfect avenue to Bujintei Tsukiyomi, I found that I'd never have a chance to actually make Tsukuyomi any time I drew it since I never seemed to have another Senju of the Thousand Hands or Manju of the Ten Thousand Hands around. Tsukiyomi, which I imagined as an easy-peasy way to freshen and reload my hand, turned out to be a not-so-common three card combo.

But you know what else fields a Light monster?

Empowerment - the Field Spell that I've had a secret crush on for over a year now. Considering it's a good thing to pitch a lot of cards in your deck, discarding for the “cost” of Empowerment really isn't a problem. “Oh, no, I have to yard my Djinn, Presider of Rituals? What will I do?” Said no one ever. Normal Summon either Manju or Senju, search a Ritual card, pitch a Djinn, make Bujintei Tsukuyomi, freshen your hand, invade Switzerland, summon Nekroz of Trishula… When most of your cards are searchable and you can set up to draw two extra cards with Tsukuyomi, the strategy suddenly becomes a lot more streamlined.

 Ritual Sanctuary
$7.95
$3.51
$1.90
Ritual Sanctuary121469
Set Dragons of Legend: Unleashed
Number DRL3-EN016
Type Spell Card
Attribute SPELL 
Rarity Secret Rare
Card Text

You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. You can shuffle any number of Spell Cards from your Graveyard into the Deck, then target 1 LIGHT Fairy-Type monster in your Graveyard whose Level equals the number of cards you shuffled into the Deck; Special Summon it. You can only use each effect of "Ritual Sanctuary" once per turn.


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Additionally, Empowerment means Terraforming, and Terraforming means Ritual Sanctuary. Its first effect turns useless cards into Ritual Spells, but its second effect is almost just as good! With so many “blank” spells in your deck that turn into other cards, you should have tons of stuff to put back into your deck whenever you need to revive a Senju or Manju!

One thing I noticed is that Dimensional Barrier really hurts when all you want in life is to Ritual Summon one wee monster, and that was the reason I decided to lean so much on Xyz. That being said, one of the deck's biggest focuses is to set up as much as possible to get the most bang for your buck with every card. On the first turn, Nekroz Mirror and Nekroz Kaleidoscope are only great. But once you resolve That Grass Looks Greener and hit the mid-game, a two-card investment can land you with a giant surplus of cards and a big lead in card economy.

I Miss Maestroke, The Symphony Djinn
The Djinn monsters cap out at Level 4, but having access to a Level 1, Level 3, and Level 4 is really good when you're trying to match levels and make the big Nekroz Rituals like Nekroz of Trishula or Nekroz of Decisive Armor. Dance Princess of the Nekroz, Great Sorcerer of the Nekroz, and Exa can normally mix-and-match well enough, but the Djinns help supplement your Level requirements and protect your monsters from targeting effects and traps.

Since the deck runs Fiends I considered adding The Gates of the Dark World as another Field Spell option, but discarding your Djinn to banish a Djinn to draw another card that very well could be a Djinn isn't that useful. What I did add was some more defense, in the form of Fairy Tail Snow and Breakthrough Skill, but I only chose to run one copy of each because somehow I'm tight for space. In a 60-card deck. I guess when you start throwing just about every Nekroz known to mankind into a deck, space gets tight.

One thing to note about Nekroz of Exa is that Toadally Awesome is now just a Bahamut Shark away. Take a look at the changes below!

-1 Nekroz of Catastor
-1 Nekroz of Trishula
-1 Djinn Demolisher of Rituals
-1 Djinn Disserere of Rituals
-2 Djinn Presider of Rituals
-3 Gem-Knight Garnet
-3 Hand Destruction
-3 Brilliant Fusion
-3 Left Arm Offering

-2 Gem-Knight Seraphinite
-1 Leo, the Keeper of the Sacred Tree
-1 Trishula, Dragon of the Ice Barrier
-1 PSY-Framelord Omega
-1 Herald of the Arc Light
-1 Toadally Awesome

+3 Senju of the Thousand Hands
+2 Dragodies, the Empowered Warrior
+1 Fairy Tail - Snow
+1 Instant Fusion
+1 Preparation of Rites
+3 Terraforming
+2 Twin Twisters
+2 Empowerment
+2 Ritual Sanctuary
+1 Breakthrough Skill

+1 Bujintei Tsukuyomi
+1 Elder Entity Norden
+2 Daigusto Emeral
+1 Diamond Dire Wolf
+1 Number 70: Malevolent Sin
+ 1 Castel, the Skyblaster Musketeer

I toyed around with a single copy of Re-Cover, but going second against virtually any Zoodiac variant means Re-Cover can wind up stuck in the graveyard forever. Thus, the Synchro monsters were largely removed, save for what was necessary with Nekroz Kaleidoscope.

The final version of the deck looks like this.

    Djinn Nekroz Ver 2.0 Loukas Peterson    
 
Main Deck
Side Deck
2 Dance Princess of the Nekroz
2 Djinn Demolisher of Rituals
2 Djinn Disserere of Rituals
1 Djinn Presider of Rituals
2 Dragodies, the Empowered Warrior
2 Exa, Enforcer of the Nekroz
1 Fairy Tail - Snow
2 Great Sorcerer of the Nekroz
3 Manju of the Ten Thousand Hands
1 Nekroz of Brionac
2 Nekroz of Catastor
3 Nekroz of Clausolas
2 Nekroz of Decisive Armor
2 Nekroz of Trishula
1 Nekroz of Unicore
3 Nekroz of Valkyrus
3 Senju of the Thousand Hands
Monsters [34]
2 Empowerment
1 Instant Fusion
3 Nekroz Cycle
3 Nekroz Kaleidoscope
3 Nekroz Mirror
1 Preparation of Rites
1 Raigeki
1 Reinforcement of the Army
2 Ritual Sanctuary
3 Terraforming
3 That Grass Looks Greener
2 Twin Twisters
Spells [25]
1 Breakthrough Skill
Traps [1]
Deck Total [60]

EXTRA DECK

1 Abyss Dweller
1 Bahamut Shark
1 Bujintei Tsukuyomi
1 Castel, the Skyblaster Musketeer
2 Daigusto Emeral
1 Diamond Dire Wolf
1 Elder Entity Norden
1 Herald of the Arc Light
1 Number 39: Utopia
1 Number 70: Malevolent Sin
1 Number S39: Utopia the Lightning
1 Shooting Quasar Dragon
1 Star Eater
1 Toadally Awesome
Extra Deck [15]
Notes:


When I first started testing I thought Left Arm Offering would be great in this deck, and the first time I played it, I was right! The second time… not so much.

In theory, six copies of That Grass Looks Greener and the ability to banish your non-Ritual Nekroz seems amazing, but that perfect scenario rarely manifests. Keep in mind that the Ritual Spells in your graveyard need a clear field to activate, so your turn basically ends once you search That Grass Looks Greener with Left Arm Offering.

Just remember, beat your opponents before they beat you!

-Loukas Peterson


Loukas Peterson lives in Madison, Wisconsin where every day he cries for warm weather, mollified by his job as software engineer and living in the basement. When he's not playing cards or crying about the lack of Fabled support, you can find him on his kayak reading a book and playing the ukulele or at his painting desk, probably on his 30th cup of coffee for the day. Hailed on the only one capable of cooking Minute Rice is 57 seconds, Loukas is always looking for another creative outlet and a dog to pet.


Do you love winning with unconventional strategies? Do you love creating mash-ups? Does your deck need an injection of crazy? Send the following to rerouting.tcgplayer@gmail.com to have your deck featured in the “Re-Routing” deck fix column!

-Your Main and Extra Deck list. (No Side Deck needed, but please send a written deck list, not a screencap; screencapped deck lists will be filed and then burned in the furnace accordingly… and your deck should be TCG legal).

-Your name and city.

-Remember, please use full card names! Abbrevs and mis-sipllngs make Loukas' life sad. Try your darndest to get the TCG name on there.

-A paragraph or two describing your deck: what it does, why you're playing it, and its strengths and weaknesses. “Winning” is not a strategy per se, and neither is “beating your opponents before they beat you.”

-Your favorite card from the build and why – make me fall in love with the deck! The cooler your strategy the more I'll want to fix it, and if you throw in funny jokes, that'll surely get my attention too; be warned, unfunny jokes will push your deck to the back of the stack. Don't be afraid to get creative! New stuff takes priority, because I'm not bored of it yet! –LJP


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