Market Watch: One More Before MACR

Jason Grabher-Meyer

5/5/2017 11:00:00 AM
 Comments

Welcome to the last Market Watch before Maximum Crisis takes over!

After weeks of consistent Top 10 trends in the wake of the new Structure Decks, we started to see big shifts in sales patterns last week; early responses to then-upcoming cards from MACR. Those types of shifts continued this week from Monday to this morning, as brief successes like Gem-Knight Lazuli and X-Saber Palomuro fell in demand and were replaced by new hits.

That's pretty common any time a Big Core release is set to swerve competition in big ways; players try to look for opportunities to buy up cards that might jump in value for short term speculation, or at least grab cards they need before they spike in value. This week we saw a few of those one-hit wonders reach the Top 10, some of which are pretty easy to track, and some of which were fairly mysterious.

We haven't done The Spiel for a while, so let's talk about what you're reading! If you're new to our Market Watch columns here on TCGplayer, welcome aboard! Every Monday and Friday we look at the last three to four days of sales here on TCGplayer, counting down the Top 10 bestselling cards in the TCGplayer Marketplace. TCGplayer's not a store per se; it's an online gateway to over a thousand active Yu-Gi-Oh! sellers, and it lets you comparison shop for the lowest prices out there.

Because so many people buy cards through those vendors through us, we collect a ton of sales data; we can leverage it into meaningful sales patterns, and from there we can interpret that info to try and draw conclusions about tournament trends, reactions to upcoming releases, and player responses to breaking news in Yu-Gi-Oh. Since we collect data on sheer number of cards sold, and we don't divide it up by card rarity or price point, we can see information you can't get at just by looking for price spikes yourself. It's cool stuff!

So with that in mind, let's get to it. Here were the Top 10 bestselling cards in the TCGplayer Marketplace this week, from Monday to Friday.

#10: Ancient Gear Howitzer

Ancient Gears took a big tumble in our Monday Market Watch, falling from multiple Top 5 spots to leave nothing but Ancient Gear Howitzer in the Number 8 position. That slide continued over the week, with Howitzer slipping to Number 10 and Ancient Gear Hunting Hound down to Number 15.

 Ancient Gear Howitzer
$1.21
$0.21
$0.07
Ancient Gear Howitzer127297
Set Raging Tempest
Number RATE-EN042
Level 8
Type Fusion/Effect Monster
Monster Machine
Attribute EARTH 
A / D 1000 / 1800
Rarity Common
Card Text

2 "Ancient Gear" monsters
Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.


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CutronaA Games Unlimited - Near Mint 1 $0.06
dragonspentrading Unlimited - Near Mint 1 $0.06
RainyPanda Games 1st Edition - Near Mint 7 $0.07
XFMSports Unlimited - Lightly Played 4 $0.08
dragonspentrading 1st Edition - Near Mint 1 $0.10
Warblade 1st Edition - Near Mint 1 $0.10

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#9: Dark Summoning Beast

I have no idea why Dark Summoning Beast sold so strongly this week, but it's had strong casual potential since it was released. The reality is that plunking down Hamon, Lord of Striking Thunder or Raviel, Lord of Phantasms for a cheap tribute or by comboing off with Transmodify is decent, but it's actually pretty impressive when you roll in two free cards every turn off Fallen Paradise.

Was that the reason Dark Summoning Beast surged this week? No idea. But it's an interesting set of plays that a lot of people are only becoming aware of now, and tempered enthusiasm for it wouldn't be unwarranted.

 Dark Summoning Beast
$4.73
$0.87
$0.50
Dark Summoning Beast129604
Set Duelist Saga
Number DUSA-EN030
Level 5
Type Effect Monster
Monster Fiend
Attribute DARK 
Rarity Ultra Rare
Card Text

You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your hand or Deck, ignoring its Summoning conditions, also monsters you control cannot attack for the rest of this turn. You can only use this effect of "Dark Summoning Beast" once per turn. You can banish this card from your Graveyard; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or “Raviel, Lord of Phantasms" from your Deck to your hand.


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Atomic Gaming 1st Edition - Near Mint 2 $0.59
IDeal808 1st Edition - Near Mint 27 $0.60
OverdoseGaming 1st Edition - Near Mint 1 $0.60

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#8: Magic Deflector

We've seen Magic Deflector in a number of Top Cut Side Decks over the past few weeks, played largely to stop Twin Twisters as it has been in the past. But with the advent of new Field and Continuous Spells in Maximum Crisis, it suddenly has more utility.

The new Quick-Play Spell, Set Rotation, may be an even bigger push factor. If you're not familiar with it, Set Rotation's a powerful card in the True King Dinosaur mirror match where you can use it to search your own Dragonic Diagram and stick your opponent with a Field Spell like Oracle of Zefra or Gateway to Chaos; cards they can't flip, because they can't meet the search requirements for activation.

If your opponent can't flip the Field Spell you give them with Set Rotation they can't play their own Field Spell, which means you get to search cards with Dragonic Diagram and they don't. Which probably means you win and they lose. So stopping that play with Magic Deflector, as well as the new Field Spells and Continuous Spells, as well as Twin Twisters, Cosmic Cyclone, Book of Moon, Book of Eclipse, and My Body as a Shield, makes Magic Deflector a really attractive card over the coming weeks.

 Magic Deflector
$2.25
$0.49
$0.14
Magic Deflector67278
Set Abyss Rising
Number ABYR-EN076
Type Trap Card
Attribute TRAP 
Rarity Common
Card Text

For the rest of this turn, negate all Equip, Field, Continuous and Quick-Play Spell Card effects on the field.


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On The Play 1st Edition - Lightly Played 1 $0.14
AP Relinqushed 1st Edition - Near Mint 1 $0.15
NC collectibles 1st Edition - Lightly Played 3 $0.25
Pastimes Unlimited - Lightly Played 1 $0.26
IDeal808 Unlimited - Near Mint 28 $0.29
TheCardWard Unlimited - Lightly Played 1 $0.30

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#7: Lost Wind

Lost Wind took the Number 6 position over the weekend, and that enthusiasm for the card continued this week. Does it represent a resurgence of interest in Paleozoic Frogs, or are people just more interested in running it on a general level in the post-MACR environment? I think you could make compelling arguments for both, but for now there's really no way to know what the biggest driving forces are for the card's sustained appeal.

 Lost Wind
$2.50
$1.52
$0.09
Lost Wind127323
Set Raging Tempest
Number RATE-EN068
Type Normal Trap Card
Attribute TRAP 
Rarity Rare
Card Text

Target 1 face-up Special Summoned monster on the field; it has its effects negated, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in the Graveyard (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


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Collector's Cache Unlimited - Moderately Played 1 $0.80
CompGamingUniverse Unlimited - Near Mint 1 $0.99
Collector's Cache 1st Edition - Near Mint 3 $1.00
Collector's Cache Unlimited - Near Mint 3 $1.00
bubblebarrier Unlimited - Near Mint 1 $1.00

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#6: Twin Twisters

Up from Number 10 last week, Twin Twisters continued to ride an upward trend at its $5 price point. Like Magic Deflector, the incoming rush of Field Spells and Continuous Spells and Traps has made backrow removal more attractive, especially cards that can take out multiple problems in one shot. Twin Twisters is vastly more accessible thanks to the reprint in Dinosmasher's Fury, halving the cost of the card and allowing budget players to pick it up more easily. It's also a huge pick for returning competitors who might've taken a break over the winter or the school year, but who are now back for the WCQ season.

 Twin Twisters
$6.32
$5.20
$4.50
Twin Twisters130134
Set Structure Deck: Dinosmasher's Fury
Number SR04-EN024
Type Quick-Play Spell Card
Attribute SPELL 
Rarity Common
Card Text

Discard 1 card, then target up to 2 Spell/Trap Cards on the field; destroy them.


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TCG Finn 1st Edition - Near Mint 2 $4.50
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Neverland Games 1st Edition - Heavily Played 1 $4.56
Game Goblins 1st Edition - Lightly Played 3 $4.56
Buds Place 1st Edition - Lightly Played 1 $4.66

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#5: Transmodify

None of us can figure out why Transmodify outsold thousands of other cards in the TCGplayer Marketplace this week. Does something from Maximum Crisis play it? Is Dark Summoning Beast really that hot, and if it was, would people try to Transmodify into it anyways? (Doug's played it in no fewer than three different strategies, and informs me that no; no one wold want to do that.)

Transmodify hasn't seen any recent success in TCG or OCG tournaments that I'm aware of, and hasn't seen any discussion over the weekend as far as I've seen. Did something go down at the Regional Qualifier in Los Angeles last weekend that I missed? If you can explain this one, shout it out down in the comments. Because we're all flummoxed. This one could be entirely speculation as people look to force last minute buyouts before Maximum Crisis.

 Transmodify
$15.57
$4.82
$1.01
Transmodify92656
Set 2014 Mega-Tin Mega-Pack
Number MP14-EN106
Type Spell Card
Attribute SPELL 
Rarity Secret Rare
Card Text

Send 1 face-up monster you control to the Graveyard; Special Summon from your Deck, 1 monster with the same Type and Attribute as that monster in the Graveyard, but 1 level higher. You can only activate 1 "Transmodify" per turn.


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PlusOneGaming 1st Edition - Lightly Played 1 $1.18
SJAuction Company 1st Edition - Lightly Played 1 $1.67
Davis Cards & Games 1st Edition - Moderately Played 1 $2.00
SuperGamesInc 1st Edition - Lightly Played 1 $2.03
Gilt Leaf Games 1st Edition - Lightly Played 2 $2.66

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#4: Evolzar Dolkka

The reason for Evolzar Dolkka and Evolzar Laggia's popularity lately is obvious, as integral Xyz for the hottest strategy in the game, but their sustained sales still seem to defy prediction. As one-ofs in most True King Dino decks, the Evolzards have sold in huge quantities despite a notable price point. Even now, weeks after the release of Dinosmasher's Fury, Dolkka sold enough copies to take the Number 4 spot.

After enduring repeated buyouts stock is now solid, but demand has yet to slow. If True King Dinosaurs deliver in Regionals this weekend it may very well be back in the Top 10 once the fervor for Maximum Crisis singles dies down in a week or so.

 Evolzar Dolkka
$10.00
$4.07
$2.00
Evolzar Dolkka60268
Set 2012 Collectors Tin
Number CT09-EN001
Level 4
Type Xyz/Effect Monster
Monster Dinosaur
Attribute FIRE 
A / D 2300 / 1700
Rarity Secret Rare
Card Text

2 Level 4 Dinosaur-Type monsters // When an Effect Monster’s effect activates: You can detach 1 Xyz Material from this card; negate the activation and destroy it.


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Frogtown Hobbies Limited - Heavily Played 1 $2.07
GameFuzion Limited - Moderately Played 1 $2.08
BetaTCG 2 Limited - Near Mint 1 $2.16
UltimateCardsTcg Limited - Near Mint 2 $2.18

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#3: Instant Fusion

Back at Number 3, Instant Fusion's gone from a problem-solver in the wake of Zoodiac Ratpier's Semi-Limiting, to an even bigger combo enabler for Zoodiacs played in tandem with Zoodiac Chakanine. Lunalight Black Sheep and Fusion Substitute have continued to appear in more and more decks outside of dedicated Zoodiac builds, and that's brought Elder Entity Norden and Instant Fusion into all sorts of different strategies.

With True King Dinos, Zoodiac True Dracos, and other new decks all centered on Level 4 monsters, it's no surprise to see Instant Fusion continue to see big demand. Like Twin Twisters, it's an all-around fantastic splashable card that a lot of players returning for the WCQ season are picking up, and the Duelist Saga reprint's just made it that much more accessible.

 Instant Fusion
$5.20
$2.16
$0.99
Instant Fusion127833
Set Fusion Enforcers
Number FUEN-EN042
Type Normal Spell Card
Attribute SPELL 
Rarity Super Rare
Card Text

Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also is destroyed during the End Phase. (This Special Summon is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


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Kirwan's Game Store 1st Edition - Near Mint 10 $1.75
Replay Games CNY 1st Edition - Lightly Played 1 $1.83
Golden Glow Gaming 1st Edition - Lightly Played 1 $1.85

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#2: Quaking Mirror Force

Speaking of reprints, Quaking Mirror Force just keeps getting more popular thanks to its reprint in Dinosmasher's Fury. As a non-destroying non-targeting defensive card that lends itself to the precise kinds of big followups this format encourages, it's easy to understand why the now-much-more-affordable Quaking is so attractive.

Even if you don't want to play it now, it clearly won't be reprinted again for a while, and with Dinosmasher's Fury sold out in so many places who knows when you might get another shot at it for such a low price. This could be one part tournament trend and one part speculation, as Quaking Mirror Force now sits at an average Market Price approaching $3.50 for the reprint.

 Quaking Mirror Force
$5.73
$3.75
$2.99
Quaking Mirror Force130146
Set Structure Deck: Dinosmasher's Fury
Number SR04-EN036
Type Normal Trap Card
Attribute TRAP 
Rarity Common
Card Text

When an opponent's monster declares an attack: Change all Attack Position monsters your opponent controls to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


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Fables 1st Edition - Near Mint 1 $2.99
Arkham Games 1st Edition - Near Mint 1 $3.00
BrooklynFinest 1st Edition - Near Mint 1 $3.10
Neverland Games 1st Edition - Moderately Played 1 $3.28
PCY Col/TradingCards 1st Edition - Near Mint 2 $3.50
The Next Level Games 1st Edition - Near Mint 7 $3.50

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#1: True King Lithosagym, the Disaster

And finally, if you weren't expecting True King Lithosagym, the Disaster to take the Number 1 spot again this week, you probably just aren't paying attention. Likely the hottest card of the year so far, Lithosagym has dominated the TCGplayer Marketplace week and in and week out, and the only factor that can unhorse it is the arrival of Maximum Crisis. That said, it'll be interesting to see how long it will take for Lithosagym to return to the Top 10. It seems likely that it might be the first card to break back into the countdown.

The enthusiasm for True King Dinosaurs these past weeks has been incredible, seemingly steamrolling the hype many expected for Zoodiac True Draco variants. It's a tough strategy to pin down heading into the first post-MACR Regionals, since there are very few big cards that we'd expect to surge in the leadup to a big showing from that strategy. Instant Fusion's a three-of in a lot of builds, if not all of them, and that card is still trending huge, but it's always a difficult card to interpret since it's so widely played. I'm really interested to see how the two decks compare in Regional Top 8's this weekend, as the clock ticks down to YCS Pittsburgh next weekend.

 True King Lithosagym, the Disaster
$5.93
$2.41
$0.50
True King Lithosagym, the Disaster127273
Set Raging Tempest
Number RATE-EN019
Level 9
Type Effect Monster
Monster Wyrm
Attribute EARTH 
A / D 2500 / 2300
Rarity Super Rare
Card Text

If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including an EARTH monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were EARTH, you can also look at your opponent's Extra Deck and banish up to 3 monsters from it with different names. If this card is destroyed by card effect: You can Special Summon 1 non-EARTH Wyrm-Type monster from your Graveyard. You can only use each effect of "True King Lithosagym, the Disaster" once per turn.


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What else was big? Evolzar Laggia nearly made the Top 10 at Number 11, while Interrupted Kaiju Slumber still demonstrated strong interest in Kaijus, selling enough copies to make Number 12. Subterror Nemesis Archer finished at Number 13 despite some players finding it to be a poor fit with the new Subterror cards, and Return of the Dragon Lords clocked in at Number 14.

That's it for this week, and by the time Monday rolls around we'll be looking at a whole new Top 10, courtesy of Maximum Crisis, Join us then to see how MACR singles shake out in the wake of Regional Qualifiers.

-Jason Grabher-Meyer


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