Rerouting: Pure Pleiades

Loukas Peterson

6/29/2017 11:00:00 AM

Constellar decks had their heydey in 2013 and 2014. Ok, so they weren't as powerful as Spellbooks or Dragon Rulers, and yes they were overshadowed by Evilswarms, but they became infamous enough thanks to Constellar Sombres. Combined with a yarded Constellar Kaus, you could make virtually any Rank 4 or Rank 5 Xyz for the low cost of one card.

With Fire Formation - Tenki and Constellar Sheratan, the Constellar theme was consistent enough to generate a good amount of terror; no one wanted to stare down a Constellar Pleiades on their first turn. While it isn't technically the “boss monster” in the theme's lore, it's the easiest to summon and arguably the best Xyz you have.

Today's contributor from Texas writes…

Can I get a h*ck yeah for Constellars? I finally have them all blinged out in Duel Terminal rarities, and I'm having a lot of fun with the deck. My friend still loves playing Shaddolls, and forcing a Shaddoll Fusion to fizzle is the most rewarding thing a man can do in this game. Sure, I have to burn through an Xyz, but I have recovery in my deck with Constellar Sombres.

It's 2017 and I'm still playing this deck (tough luck everyone who says it's no good). My favorite card is obviously Constellar Pleiades because it's the best one in the strategy. I'm not even going to bother with putting other Xyz in the deck besides Rank 4's. I guess I could play something like Castel the Skyblaster Musketeer, but that's not nearly as fun since my Pleiades is that much better.

See ya,

-Colin W. ~ El Paso, Texas

Sounds about right - why not make a Constellar deck churn out the same Rank 5 over and over again! But in 2017 we also have Cyber Dragon Infinity, and it fits well in Collin's submission. Take a look at how he capitalizes on both.

    Pure Pleiades Ver 1.0 Colin W.    
Main Deck
Side Deck
3 Constellar Kaus
3 Constellar Pollux
3 Constellar Sheratan
3 Constellar Sombre
3 Galaxy Soldier
1 Maxx "C"
3 Solar Wind Jammer
Monsters [19]
2 Dark Hole
3 Fire Formation - Tenki
3 Instant Fusion
1 Raigeki
1 Soul Charge
1 Upstart Goblin
Spells [11]
3 Call of the Haunted
3 Solemn Strike
1 Solemn Warning
3 Xyz Reborn
Traps [10]
Deck Total [40]


3 Constellar Pleiades
2 Constellar Ptolemy M7
2 Cyber Dragon Infinity
2 Cyber Dragon Nova
1 Gaia Dragon, the Thunder Charger
2 Number 61: Volcasaurus
3 Panzer Dragon
Extra Deck [15]

I always want to play Brilliant Fusion in decks like this, but since Gem-Knight Seraphinite's neither a Light nor a Machine, it feels a bit out of place. While Cyber Dragon Infinity and Constellar Pleiades can win games on their own, there aren't many other Rank 5 monsters that can stand on their own.

Bye, Constellars! See Ya Never!
Tragically, Constellar decks are not the best way to churn out Rank 5 monsters. Yes, the Constellar suite has merit on its own, but the deck isn't built to slap down a Rank 5 on Turn 1 unless you open with access to Constellar Pollux and Constellar Kaus. I know, it's kinda sad - it feels a lot like releasing a new trap card that features a Fabled monster but making the effect have very little synergy with Fabled decks.

Don't worry, Konami would NEVER be that cruel!

Trust me, I love Constellar Sheratan and its synergy with Constellar Pleiades, but getting an economic advantage just isn't worth it when your dividends cost you a Normal Summon upfront and take several turns to pay out. And once we remove the aforementioned Constellars, Constellar Sombres doesn't have a home. I'm keeping Constellar Kaus; unlike Constellar Sheratan, Kaus can proactively make Pleiades but still leave something to bounce back.

 Constellar Pleiades
Constellar Pleiades81569
Set Duel Terminal 7
Number DT07-EN038
Level 5
Type Xyz/Effect Monster
Monster Warrior
Attribute LIGHT 
A / D 2500 / 1500
Rarity Ultra Rare
Card Text

2 Level 5 LIGHT monsters // Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 card on the field; return that target to the hand.

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What I like most about the Yu-Gi-Oh! Card Database is its filtering system. Throw in some specifications, and you'll filter everything down to a refined pool of niche cards that work perfectly for your deck but have probably been forgotten in your common binder for years. One of those cards is Overlay Booster.

For its text, all Overlay Booster really does is give you a free summon. While it's not as much of a free summon as Solar Wind Jammer, you can throw it down with Galaxy Soldier or another monster with 2000 or more ATK for the same result.

While it's not the super-duper best most awesome card to draw on Turn 1, I'm also vouching for Ghost Ship. If you go first in the duel, chances are you won't have the opportunity to play it unless the rest of your hand can generate two Xyz. What I do like about it is that it's a virtually free summon when you use hand traps - like Effect Veiler and Ghost Ogre & Snow Rabbit. One of those clearly outclasses the other right now, so along with Maxx “C” I'll toss in Ghost Ogre. It's significantly cheaper than Ash Blossom & Joyous Spring and it's a Light monster, so it seems like an obvious pick here.

I like Call Of The Haunted, but three copies of it plus Xyz Reborn is overkill on the highest level. Colin played as many copies as he did because you can bounce it with Constellar Pleiades after using your revived monster in an Xyz Summon, but we need to think bigger. Constellar Pleiades can be abused with cards that lockdown your opponent's strategies, and I'm not just being cute with the name here.

Deck Lockdown can completely shut down certain strategies. If your opponent's deck is off limits for all the free summons and searches, you could easily win the duel right then and there. If Deck Lockdown is about to bite the dust via its own effect on your opponent's cards, just bounce it back to your hand for later use. It's not as game changing as Vanity's Emptiness can be, but you shouldn't run into any problems with Deck Lockdown for your cards if you're smart.

I know the deck's already a cute tongue-in-cheek strategy already, but Safe Zone is one of my favorite traps to use aggressively and defensively. Back in 2012, I was watching my friend destroying his Dino Rabbit opponent using the wee baby Inzektors. With three cards face down and an Inzektor Centipede on the field, the Inzektor player drew a Heavy Storm and decided to sacrifice his three backrows to rid the field of the Dino Rabbit player's one facedown card, fearing it could be a Dimensional Prison, as both of them had fewer than 1000 Life Points.

Turns out the Dino Rabbit player's face down was a Safe Zone, and when the Inzektor player played Heavy Storm, well… one player lost five cards while the other lost one. Constellar Pleiades may not be as brutal as Heavy Storm, but it can pop any monster when you flip a Safe Zone up and make your opponent cry. That's always fun, right?

Check out the changes.

-3 Constellar Pollux
-3 Constellar Sheratan
-3 Constellar Sombre
-1 Upstart Goblin
-2 Call Of The Haunted
-1 Solemn Strike

-2 Panzer Dragon
-1 Constellar Ptolemy M7
-1 Number 61: Volcasaurus

+3 Overlay Booster
+3 Ghost Ship
+3 Ghost Ogre & Snow Rabbit
+3 Deck Lockdown
+1 Safe Zone

+1 Chimeratech Rampage Dragon
+1 Number S39: Utopia the Lightning
+1 Shark Fortress
+1 ZW - Leo Arms

Surprisingly, the Extra deck is really tight. Rank 5 monsters have never been as big of a toolbox as Rank 4's, but when you're playing Light monsters and Machine monsters, some powerful options wind up competing for space.

Case in point? I added some niche cards like Shark Fortress, ZW - Leo Arms, and Number S39: Utopia the Lightning, but I had to pass on Super Quantal Mech Beast Magnaliger and Stellarknight Constellar Diamond due to space constraints. All of those cards have their uses, but it's hard to say exactly which situation would come up more often. ZW - Leo Arms has a beefy 3000 ATK, but Super Quantal Mech Beast Magnaliger could be a better pick… sometimes. It's hard to say!

Here's the final fix of Colin's deck.

    Pure Pleiades Ver 2.0 Loukas Peterson    
Main Deck
Side Deck
3 Constellar Kaus
3 Galaxy Soldier
3 Ghost Ogre & Snow Rabbit
3 Ghost Ship
1 Maxx "C"
3 Overlay Booster
3 Solar Wind Jammer
Monsters [19]
2 Dark Hole
3 Deck Lockdown
3 Fire Formation - Tenki
3 Instant Fusion
1 Raigeki
1 Soul Charge
Spells [13]
1 Call of the Haunted
1 Safe Zone
2 Solemn Strike
1 Solemn Warning
3 Xyz Reborn
Traps [8]
Deck Total [40]


1 Chimeratech Rampage Dragon
3 Constellar Pleiades
1 Constellar Ptolemy M7
2 Cyber Dragon Infinity
2 Cyber Dragon Nova
1 Gaia Dragon, the Thunder Charger
1 Number 61: Volcasaurus
1 Number S39: Utopia the Lightning
1 Panzer Dragon
1 Shark Fortress
1 ZW - Leo Arms
Extra Deck [15]

If I were to play a Constellar deck, I'd throw something together like, er, well… I did a Brilliant Fusion version of the deck here that focused on the Constellars. This is different, as it's a pure Pleiades deck as far as such a thing is possible.

I have to say that Deck Lockdown is the all-star of the strategy for me. I know it feels terrible just sitting around unable to activate any cards, but it's tough cookies for your opponent when you throw down your Continuous Spell. You can only feel so bad, since, well, it's Yu-Gi-Oh.

Just remember, beat your opponents before they beat you!

-Loukas Peterson

Loukas Peterson lives in Nashville, Wisconsin where it's warmer than warm, whatever that means When he's not playing cards or crying about the lack of Fabled support, you can find him on his kayak reading a book and playing the ukulele or at his painting desk, probably on his 30th cup of coffee for the day. Hailed on the only one capable of cooking Minute Rice is 57 seconds, Loukas is always looking for another creative outlet and a dog to pet.

Do you love winning with unconventional strategies? Do you love creating mash-ups? Does your deck need an injection of crazy? Send the following to to have your deck featured in the “Re-Routing” deck fix column!

-Your Main and Extra Deck list. (No Side Deck needed, but please send a written deck list, not a screencap; screencapped deck lists will be filed and then burned in the furnace accordingly… and your deck should be TCG legal).

-Your name and city.

-Remember, please use full card names! Abbrevs and mis-sipllngs make Loukas' life sad. Try your darndest to get the TCG name on there.

-A paragraph or two describing your deck: what it does, why you're playing it, and its strengths and weaknesses. “Winning” is not a strategy per se, and neither is “beating your opponents before they beat you.”

-Your favorite card from the build and why – make me fall in love with the deck! The cooler your strategy the more I'll want to fix it, and if you throw in funny jokes, that'll surely get my attention too; be warned, unfunny jokes will push your deck to the back of the stack. Don't be afraid to get creative! New stuff takes priority, because I'm not bored of it yet! –LJP

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