Rerouting Deck Fix: Fableds

Loukas Peterson

11/16/2017 11:00:00 AM

Everyone, and I mean everyone, has a secret favorite theme.

Sometimes players will be lucky enough to get support for their favorite archetype long after they expect it, but sometimes Lady Luck looks the other way. But regardless of how good your favorite is in competitive terms, it's your favorite through and through.

For me, that special deck will always be Fableds. Sure, Lavals, Spellbooks, Hieratics, Ghostricks and… ok, so I have a lot of favorites, I'll admit that. You can sue me, or you can be supportive like today's contributor. Writing from Michigan, he says…

Greetings from your old state, pal! I wanted to play a deck that no one else runs, and I realized after that thought that I had the pick of the litter. Imagine every archetype on a giant wheel - you could spin it, and virtually any place it could land would be a good idea! I settled on Fableds because they can be fun.

The best part about Fableds is Fabled Ragin, and why wouldn't it be? It replenishes your hand when you're fresh out of resources, and it looks like a mean ol' card to beat down your opponent! I tried to squeeze in some Extra Deck fun, but Fableds don't do very well with Link Summoning. Let me know if you have any crazy ideas for the deck, since according to your bio you really love Fabled cards.

-Ryan D. ~ Lansing, Michigan

At one point, I mapped out every theme that existed and ranked them in order of favorite to least favorite. Problem is, once you start adding in variants or niche strategies, the list becomes a bit of a convoluted mess. I like Ghostricks more than Hieratics, but where do Ghostrick Hieratics fall in the mix? And what about Ghostrick Hieratic Monarchs?

In my defense, it was a good way to spend a really boring plane ride; I had to find something to do, and ranking all of the themes managed to occupy a solid three hours. Moving on, let's take a look at Ryan's deck for this week.

    Fableds Ver 1.0 Ryan D.    
Main Deck
Side Deck
3 Fabled Grimro
3 Fabled Krus
2 Fabled Kushano
3 The Fabled Catsith
3 The Fabled Cerburrel
3 The Fabled Chawa
3 The Fabled Ganashia
3 The Fabled Nozoochee
3 The Tricky
Monsters [26]
3 Ayers Rock Sunrise
1 Foolish Burial
3 Obedience Schooled
1 Soul Charge
3 Twin Twisters
Spells [11]
3 Jar of Greed
Traps [3]
Deck Total [40]


2 Ancient Sacred Wyvern
1 Black Rose Dragon
1 Borreload Dragon
3 Fabled Ragin
1 Fabled Valkyrus
2 Number 64: Ronin Raccoon Sandayu
2 The Fabled Kudabbi
3 The Fabled Unicore
Extra Deck [15]

Obviously, The Fabled Unicore will be a big focus here since it's one of the lone powerhouses Fableds actually have. Let's get to rerouting, but before we do, let's get one thing out of the way.

…Three Fabled Ragin is too many. Shame on you, Ryan!

It's Been 84 Years…
At least, that's what it feels like when we think back to the last Fabled card printed new! Things like Fiend Griefing are almost Fabled support, but my real complaint is that an unholy number of cards specifically say “send to the graveyard” instead of “discard,” so the list of compatible cards to supplement Fableds are actually a tiny minority. Every few months or so, my friend John and I get together and cry about that for a good 2-3 hours.

It's that heartbreaking.

But we're not here to complain - we're here to make do with what we have, no matter how meager the remuneration may be. Given the new Extra Deck restrictions, hand traps running amuck, and the lack of cards that directly support the theme, it's of paramount importance to hone in on the theme's strengths, and The Fabled Unicore may be the biggest strength you have.

It's not a perfect card, but really… what are your better options? You can't go crazy with multiple copies of Fabled Ragin and end with Shooting Quasar Dragon anymore, so you might as well get over that sooner rather than later. And as much as I just made a point to say you can't spam the field, you should have enough room in your Extra Deck for one turn of going off. I think it's important to squeeze in one Missus Radiant despite having no Earth monsters in the Main Deck.

 Missus Radiant
Missus Radiant139218
Set Code of the Duelist
Number COTD-EN052
Type Link/Effect Monster
Attribute EARTH 
A / D 1400 /
Rarity Super Rare
Card Text

2 EARTH monsters
All EARTH monsters on the field gain 500 ATK and DEF, also all WIND monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 EARTH monster in your GY; add it to your hand. You can only use this effect of "Missus Radiant" once per turn.

Store Condition Qty Avail Price  
SiliconGaming 1st Edition - Near Mint 1 $0.39
FuzzyYGOCards Unlimited - Near Mint 1 $0.91
HoustonCard Unlimited - Near Mint 2 $0.99
Game Goblins 1st Edition - Lightly Played 1 $1.12
realgoodeal 1st Edition - Near Mint 23 $1.15
MajorJusticeTrades 1st Edition - Near Mint 2 $1.15
ChaseRyan 1st Edition - Near Mint 1 $1.25
Quality Gaming Unlimited - Near Mint 5 $1.25
Buds Place 1st Edition - Near Mint 1 $1.28
Spell Bound 1st Edition - Near Mint 3 $1.29

I choose Missus Radiant because – as it's become apparent from my recent string of articles – Scapegoat is the bee's knees. It doesn't fit every strategy, but in a deck that needs more defense, more non-Tuners, and a cheap segue into a Link Monster, Scapegoat fits perfectly. It fills a gap that the deck is missing, and hey, it's another card you can set so your oh-so-precious Fabled Ragin can draw the maximum number of cards.

And while you're at it, you'll need other cards that produce as much benefit as you can squeeze out of them. Obedience Schooled was an obvious first choice, but Rescue Cat should be even more obvious. Normally I'd favor cards like Junk Synchron, but I think it's better to approach the deck from a more conservative angle. Instead of building upon resources that you could have, a deck focused on The Fabled Unicore should do just that. Have I emphasized that The Fabled Unicore is your bread and butter yet?

Speaking of streamlining the deck, you know what cards absolutely cripple Fableds? Hand traps - whether it's Maxx “C” or Ash Blossom & Joyous Spring, one pesky hand trap could screw up your entire turn. While this particular spell can be less than useful when your opponent has established a big field, you can really wreck your opponent with an early Dragged Down Into The Grave, even if the only reason you include it is to thwart your opponent. Obviously, you'll get the added benefit of fielding a Fabled monster when you have to discard with Dragged Down.

Trick Your Opponents, Profit?
In a proactive sense, The Fabled Unicore is only good for pushing through whatever counters your opponent can muster. As long as your opponent can't manipulate the number of cards in their hand on your turn, you can theoretically do exactly as you please, totally uninhibited.

Your opponent's turn is a different story since they could easily set monsters, spells, and traps so that The Fabled Unicore's effect gets turned off. The only way to mitigate that is to play cards that manipulate your hand size on either turn.

There are a million effects that discard cards to negate certain effects, but I'm not going to tell you to play Magic Jammer or even Mind Crush. I'm really not sure why Ryan chose to play Ultimate Providence because if done correctly, you don't need to actively negate your opponent's card effects with spells or traps - just change the number of cards in your hand and let The Fabled Unicore do the rest!

Twin Twisters is an easy pick for that since it's both proactive and defensive, but I think the strongest arguments can be made for Phoenix Wing Wind Blast. At least, it's a close call between that and Raigeki Break, but the strategy is the same regardless of which disruptive trap you choose. Playing Phoenix Wing Wind Blast will be transformed into a dual purpose disruption effect and can also mess up your opponent's following turn.

On the flip side, there aren't a ton of great options for increasing the number of cards in your hand, and mostly by default, Reckless Greed is the best. I know it skips your Draw Phase, but the extra two cards it provides will balance out when you have a second copy. If merely playing it lets The Fabled Unicore negate at least one card effect, I think you're getting paid in dividends.

 Twin Twisters
Twin Twisters130134
Set Structure Deck: Dinosmasher's Fury
Number SR04-EN024
Type Quick-Play Spell Card
Attribute SPELL 
Rarity Common
Card Text

Discard 1 card, then target up to 2 Spell/Trap Cards on the field; destroy them.

Store Condition Qty Avail Price  
Gsantsm 1st Edition - Near Mint 2 $4.89
Decent Cards 1st Edition - Near Mint 2 $5.00
Lower Than Retail 1st Edition - Near Mint 1 $5.00
JcardGamer 1st Edition - Near Mint 1 $5.00
Untouchables Unlimited - Near Mint 1 $5.11
TeamGuyaneseGamer 1st Edition - Near Mint 1 $5.29
Game Cafe 1st Edition - Near Mint 2 $5.39
USA Comics Unlimited - Lightly Played 1 $5.50
TeamGuyaneseGamer Unlimited - Near Mint 1 $5.54
MagnificentTCG 1st Edition - Near Mint 1 $5.70

So far I've largely talked about what needs to get added to the deck, and that should tell you what needs to be done to fix the build as-is. Just… take some cards out. There are too many copies of certain cards, while others like Jar of Greed are simply bad. As a rule of thumb, I don't like to call cards weak or unplayable, but Jar of Greed isn't beneficial in this deck.

Sorry to the three or four people that are jazzed by Jar of Greed, but delaying a single draw on the off chance that you'll trick your opponent just isn't worth it. Let's recap the total changes.

-2 The Fabled Catsith
-1 The Fabled Ganashia
-1 The Fabled Nozoochee
-1 Fabled Kushano
-1 Fabled Krus
-3 The Tricky
-1 Ayers Rock Sunrise
-1 Twin Twisters
-1 Foolish Burial
-3 Jar of Greed

-1 The Fabled Unicore
-1 Fabled Ragin
-1 The Fabled Kudabbi
-1 Number 64: Ronin Raccoon Sandayu
-1 Fabled Valkyrus
-2 Ancient Sacred Wyvern

+3 Rescue Cat
+1 Yokotuner
+3 Dragged Down into the Grave
+2 Scapegoat
+3 Phoenix Wing Wind Blast
+3 Reckless Greed

+1 Missus Radiant
+1 Naturia Beast
+1 Trishula, Dragon of the Ice Barrier
+1 Stardust Charge Warrior
+1 Coral Dragon
+1 Decode Talker
+1 Sky Cavalry Centaurea

I have a soft spot for Naturia Beast, and by adding Yokotuner you can pave the way for Naturia Beast. With recursion and the power to bring cards straight out from the deck, fielding an early Naturia Beast isn't too hard and may prove more useful against some strategies than The Fabled Unicore could. It's not too risky since you're more likely to draw Obedience Schooled than your single copy of Yokotuner.

    Fableds Ver 2.0 Loukas Peterson    
Main Deck
Side Deck
3 Fabled Grimro
2 Fabled Krus
1 Fabled Kushano
3 Rescue Cat
1 The Fabled Catsith
3 The Fabled Cerburrel
3 The Fabled Chawa
2 The Fabled Ganashia
2 The Fabled Nozoochee
1 Yokotuner
Monsters [21]
2 Ayers Rock Sunrise
3 Dragged Down into the Grave
3 Obedience Schooled
2 Scapegoat
1 Soul Charge
2 Twin Twisters
Spells [13]
3 Phoenix Wing Wind Blast
3 Reckless Greed
Traps [6]
Deck Total [40]


1 Black Rose Dragon
1 Borreload Dragon
1 Coral Dragon
1 Decode Talker
2 Fabled Ragin
1 Missus Radiant
1 Naturia Beast
1 Number 64: Ronin Raccoon Sandayu
1 Sky Cavalry Centaurea
1 Stardust Charge Warrior
1 The Fabled Kudabbi
2 The Fabled Unicore
1 Trishula, Dragon of the Ice Barrier
Extra Deck [15]

I wanted to include Black Dragon Collapserpent and White Dragon Wyverburster, but neither card meshes well with Dragged Down into the Grave or Obedience Schooled. Since Fableds suffer from mismatching cards already, I thought it best to keep things as safe as I could.

Just remember, beat your opponents before they beat you!

-Loukas Peterson

Loukas Peterson lives in Nashville, Tennessee where it's warmer than warm, whatever that means. When he's not trying to figure out his life or crying about the lack of Fabled support, you can find making “attempts” at “art” and playing his ukulele terribly, or on Thursday nights, practicing punching the air for an upcoming contest. Hailed as the only person capable of cooking Minute Rice in 57 seconds, Loukas is always looking for another creative outlet and a dog to pet.

Do you love winning with unconventional strategies? Do you love creating mash-ups? Does your deck need an injection of crazy? Send the following to to have your deck featured in the “Re-Routing” deck fix column!

-Your Main and Extra Deck list. (No Side Deck needed, but please send a written deck list, not a screencap; screencapped deck lists will be filed and then burned in the furnace accordingly… and your deck should be TCG legal).

-Your name and city.

-Remember, please use full card names! Abbrevs and mis-sipllngs make Loukas' life sad. Try your darndest to get the TCG name on there.

-A paragraph or two describing your deck: what it does, why you're playing it, and its strengths and weaknesses. “Winning” is not a strategy per se, and neither is “beating your opponents before they beat you.”

-Your favorite card from the build and why – make me fall in love with the deck! The cooler your strategy the more I'll want to fix it, and if you throw in funny jokes, that'll surely get my attention too; be warned, unfunny jokes will push your deck to the back of the stack. Don't be afraid to get creative! New stuff takes priority, because I'm not bored of it yet! –LJP

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