Market Watch Top 10: Extreme Force Pre-Sale Week

Jason Grabher-Meyer

2/2/2018 11:02:00 AM
 Comments

Welcome back! This morning we were all surprised with the rollout of the new F&L List for next week, but for now we have one more Monday-to-Friday sales period to examine.

These sales predate the reveal of the new Advanced Format by a few hours, as well as the official retail release of Extreme Force. With that in mind, it serves as a snapshot of player expectations for the new set, as they existed before the F&L List slanted community consensuses: it shows us how big the final-hour hype was for Pendulum Magicians, with Heavymetalfoes Electrumite hours away; the strong enthusiasm for F.A.'s, which will likely become even stronger under the new F&L List; and a resurgence of interest in key cards from Structure Deck: Wave of Light.

By Monday we'll definitely see an entirely different Top 10, packed with EXFO cards and twisted in new directions by the Format changes. But for now, here are the Top 10 bestselling cards of the week – the final week of the current format, and the last Top 10 of the Circuit Break era.

#10: Sacred Arch-Airknight Parshath

Two cards that underperformed off the release of Wave of Light made the Top 10 this time around, starting with the new boss monster. Easy to Special Summon with both its effect and new support cards, the latest member of the Parshath family packs a strong 2800 ATK and a search effect that can grab more Parshath cards, or better yet, a specific Counter Trap from your deck.

With Solemn Judgment back in the game, there's one more reason to play Counter Fairies. Can they be competitive? That still seems like a long shot, but there's certainly more reason to try and make the deck work in the new format.

 Sacred Arch-Airknight Parshath
$1.85
$0.54
$0.14
Sacred Arch-Airknight Parshath155988
Set Structure Deck: Wave of Light
Number SR05-EN001
Level 9
Type Effect Monster
Monster Fairy
Attribute LIGHT 
A / D 2800 / 2300
Rarity Ultra Rare
Card Text

If you activate a Counter Trap Card, OR if you negate the activation of a Spell/Trap Card, or monster effect (except during the Damage Step): You can banish 2 other Fairy monsters from your hand, field and/or GY; Special Summon this card from the GY (if it was there when you activated/negated) or hand (even if not). If this card attacks a Defense Position monster, inflict piercing battle damage. When this card inflicts battle damage to your opponent: You can add 1 "Parshath" card or 1 Counter Trap from your Deck to your hand.


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#9: Norito the Moral Leader

Hot off its massive price spike over the weekend, Norito the Moral Leader is one of the leading cards that players were planning to work into post-EXFO Pendulum Magicians. Now, with Double Iris Magician and Performapal Skullcrobat Joker both Forbidden, those ambitious new additions may take a backseat to basic adaptation and a scramble for survival.

While Pendulum Magicians were heading into Extreme Force with more hype than any other deck going, its position in upcoming tournaments is now a bit more up in the air. SPYRALs only took one hit on the new List, though it was a big one, and Trickstars took no direct shots.

Speculators that bought into Norito the past week may have reason to wince.

 Norito the Moral Leader
$17.99
$13.98
$6.85
Norito the Moral Leader70022
Set Number Hunters
Number NUMH-EN039
Level 6
Type Xyz Effect Monster
Monster Spellcaster/Xyz/Effect
Attribute LIGHT 
A / D 2700 / 2000
Rarity Secret Rare
Card Text

2 Level 6 Spellcaster-Type monsters // Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it.


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#8: F.A. Pit Stop

Even with Monster Reborn back and Limited in tournament play, F.A. Pit Stop is arguably a superior alternative; effectively a mashup of the classic revival spell and Upstart Goblin. F.A. Pit Stop's an Upstart with a free Monster Reborn built in at worst, and a massively powerful Pot of Greed alternative at best.

Since players are now finding that F.A.'s have easy Turn 1 combos for PSY-Framelord Omega, F.A. Pit Stop is reusable too, making it even deadlier than some expected.

 F.A. Pit Stop
$0.60
$0.15
$0.01
F.A. Pit Stop148395
Set Circuit Break
Number CIBR-EN089
Type Quick-Play Spell
Attribute SPELL 
Rarity Common
Card Text

Target 1 "F.A." monster you control; reduce its Level by 2, and if you do, draw cards equal to the number of "F.A. Pit Stop" in your GY+1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "F.A." monster in your GY; Special Summon it. You can only use each effect of "F.A. Pit Stop" once per turn.


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#7: Pot of Desires

Demonstrating the fevered pitch of last minute sales before the arrival of Extreme Force, Pot of Desires was knocked all the way down to Number 7 this week. While that might not surprise newcomers, regular readers know that Pot of Desires rarely leaves the Number 1 or Number 2 spots in our Top 10, and that's been consistent since it was reprinted in the 2017 Mega Packs.

A lot of people were placing a lot of bets this week as the hours ticked down to EXFO.

 Pot of Desires
Price N/A
Pot of Desires141277
Set 2017 Mega-Tins
Number CT14-EN004
Type Normal Spell Card
Attribute SPELL 
Rarity Ultra Rare
Card Text

Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.


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#6: F.A. Turbo Charger

Back on the F.A. side of things, F.A. Turbo Charger spiked in demand once again. Despite being a Level 6 that's tougher to Normal Summon, it's easily Special Summoned with the new F.A. Test Run. Whether those types of more costly shenanigans will be supportable in what's emerging as a mega-efficient strategy is up in the air, but with the low price point, lots of players were playing catchup to cover their bases moving forward.

 F.A. Turbo Charger
$0.60
$0.15
$0.01
F.A. Turbo Charger148393
Set Circuit Break
Number CIBR-EN087
Level 6
Type Effect Monster
Monster Machine
Attribute WIND 
A / D 0 / 1500
Rarity Common
Card Text

Gains ATK equal to its Level x 300. Your opponent's monsters whose original Level/Rank is lower than this card's Level cannot target monsters for attacks, except this one. Your opponent cannot target monsters, except this one, with the effects of monsters whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If your "F.A." monster battles while you control this Level 7 or higher card, your opponent's monsters cannot activate their effects until the end of the Damage Step.


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#5: Eva

A deeply dedicated card due to the narrow nature of both the stuff it searches and the cards it banishes, Eva can search a surprisingly wide range of monsters: some of the best include Consecrated Light, Fluffal Wings, The Agent of Mystery – Earth, and all three of the main deck negation Herald cards (like Herald of Orange Light). The latter being what it was likely designed for.

Why it jumped all the way to Number 5 this week, I'm not sure. It's not easy to use, and I haven't seen anyone discussing any killer apps for it the past while. If you have theories yourself, shout ‘em out down in the Comments.

 Eva
$1.85
$0.55
$0.20
Eva155987
Set Structure Deck: Wave of Light
Number SR05-EN000
Level 1
Type Effect Monster
Monster Fairy
Attribute LIGHT 
A / D 500 / 200
Rarity Ultra Rare
Card Text

If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add from your Deck to your hand, Level 2 or lower LIGHT Fairy monsters with different names, except "Eva", equal to the number of monsters banished this way. You can only use this effect of "Eva" once per turn.


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#4: F.A. Off-Road Grand Prix

Back at the same Number 4 spot it occupied a week ago, F.A. Off-Road Grand Prix once again outpaced F.A. Circuit Grand Prix, likely due to the discovery and discussion of Level-boosted combos that take place in the Main Phase (where Off-Road's Level manipulation happens). While those combos are fantastic, the necessity of Off-Road Grand Prix remains a question, since F.A. City Grand Prix boosts your F.A. monsters in both the Main and Battle Phases.

What's interesting is that the difference in demand between F.A. Off-Road Grand Prix and F.A. Circuit Grand Prix may be an indicator of just how combo-centric players are expecting the F.A. deck to be. We could very well see a version of the deck that just cares about combos, and disregards Level boosts in the Battle Phase entirely.

…Or, everybody already bought all their Circuit Grand Prix cards. Tough to tell.

 F.A. Off-Road Grand Prix
$0.61
$0.16
$0.01
F.A. Off-Road Grand Prix148394
Set Circuit Break
Number CIBR-EN088
Type Field Spell
Attribute SPELL 
Rarity Common
Card Text

Increase the Levels of all "F.A." monsters on the field by 2 during the Main Phase only. You can only use each of the following effects of "F.A. Off-Road Grand Prix" once per turn.
• When a "F.A." monster you control is destroyed by battle: You can discard 1 random card from your opponent's hand.
• If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." card from your Deck to your hand, except "F.A. Off-Road Grand Prix".


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#3: F.A. Whip Crosser

Leading the heat, F.A. Whip Crosser has emerged week to week as the bestselling F.A. monster of the bunch, cutting off a bunch of the game's best hand traps from the Graveyard and in doing so, keeping them from being used whatsoever.

Will the Forbidden status of Maxx "C" have a notable impact on Whip Crosser's popularity? Probably not, as other hand traps are still worth shutting down and there are still very few F.A. monsters to play anyways. For now, like Off-Road Grand Prix, the demand for Whip Crosser demonstrates player impressions of the F.A. theme.

 F.A. Whip Crosser
$100.00
$0.18
$0.01
F.A. Whip Crosser148392
Set Circuit Break
Number CIBR-EN086
Level 4
Type Effect Monster
Monster Machine
Attribute WIND 
A / D 0 / 1000
Rarity Common
Card Text

Gains ATK equal to its Level x 300. Your opponent must pay 300 LP to activate the effect of a monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, your opponent cannot discard or send cards from their hand to the GY to activate a card effect.


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#2: PSY-Frame Driver

With PSY-Framegear Gamma and PSY-Framegear Epsilon slowly getting even more popular in competition, PSY-Frame Driver saw a ton of sales and was nearly bought out entirely. That set it on a massive price spike and kicked it to an average Market Price of nearly $5. That's settled down a bit since, as Near Mint copies are still available for $3. But with Trickstars getting off nearly scot-free on the new F&L List, demand may remain exceedingly high, even as a card you only play a single copy of.

Supply in the TCGplayer Marketplace has recovered somewhat, but most copies are still at that $5 price point – rough for a non-foil Rare. But with no reprinted version, there's really only one way to get your PSY-Frame Driver if you didn't have it yet, and it may go from an attractive option to a competitive must by the time YCS Atlanta arrives.

 PSY-Frame Driver
$6.50
$3.07
$1.80
PSY-Frame Driver106025
Set High-Speed Riders
Number HSRD-EN028
Level 6
Type Normal Monster
Monster Psychic
Attribute LIGHT 
A / D 2500 / 0
Rarity Rare
Card Text

A Psychic Warrior capable of manipulating electricity, he wields the Autonomous Amplification Units known as “PSY-Frame” and uses them to assault the “Security Force”. His form in such endeavors is truly fast as lightning.


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#1: Chronograph Sorcerer

Finally, the hype for Heavymetalfoes Electrumite drove hundreds upon hundreds of sales for Chronograph Sorcerer this week, as competitors looked to grab their playsets and speculators looked to make a fast few bucks, betting hard on Pendulum Magicians. Right now, on Friday afternoon, it's impossible to tell what impact the Forbiddings of Double Iris Magician and Performapal Skullcrobat Joker will have on Chronograph, but it certainly can't be good.

 Chronograph Sorcerer
$2.50
$0.99
$0.25
Chronograph Sorcerer134949
Set Pendulum Evolution
Number PEVO-EN002
Level 6
Type Pendulum/Effect Monster
Monster Spellcaster
Attribute DARK 
A / D 2000 / 1700
Rarity Ultra Rare
Card Text

Pendulum Effect : During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn.
Monster Effect : If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or Graveyard (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


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That's it for this week, but we'll be back on Monday to see the early frontrunners from Extreme Force, and the impact of the new F&L List on the TCGplayer Marketplace. There's lots of healthy debate going on now in both player circles and collector communities, so it's bound to be an interesting few days.

We'll see you next week!

-Jason Grabher-Meyer


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