Jesse Colbert
7/12/2005
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First, I apologize for my long absence, but work got crazy this summer, and my free time was cut to nothing, so I have not had time to write. Thank you for all of your e-mails during this time. I have enjoyed them.
I love insect cards. I think I like them because of my affection for Weevil Underwood. I know some of you are think, “How can you like Weevil he is a cheater?” Yes, Weevil cheats, but he has to because of the lack of support for insects, but that has changed in the last couple of sets, and now you can run an insect deck and actually have a chance to win. I am not calling insects a tier one deck by any means, but in a casual game they can hold their own.
The big reason I now like insects is because of the Ultimate Insect family. The Ultimate Insect family as a whole is the best family of level up monsters out right now. I know some of you Horus fans just about fell of you chair, but read carefully. I said the Ultimate Insect family as a whole. As a single card
Horus the Black Flame Dragon LV8 is a great monster and the single best LV monster, and Horus LV8 by itself may make the Horus family tournament viable, but Horus LV 4 is a terrible card with a weak attack that has to kill a monster to summon Horus LV6. Horus LV6 is a good monster but again it has to destroy a monster to summon LV8, and Horus LV8 can only be summoned by Horus LV5's effect and no other way. The Horus family has some limitations, but they need those limitations because of Horus LV8's unreal effect.
The Ultimate Insect family does not have as many drawbacks. One note, I do not really look at
Ultimate Insect LV1 because I do not think it should be in your Insect deck since
Ultimate Insect LV3 is searchable in other more effective ways. Here are the plusses for running the Ultimate Insect family. First, they special summon the next level during your standby phase. Which means if your opponent destroys
Flying Kamakiri #1 in battle, you can search out
Ultimate Insect LV3 and wait for your standby phase, and then summon LV5 on your next turn. They do not have to attack and kill a monster, which makes LV3's low attack a benefit because its searchable and not a liability like Horus LV4's low attack. That is really good.
Next,
Ultimate Insect LV5 is way easier to summon than Horus LV6. There is
Insect Imitation, which has gained so much playability with
Ultimate Insect LV5 and Millennium Scorpion.
Insect Imitation allows you to tribute one monster from the field and then special summon an insect monster from your deck that is one level higher than the tributed monster. Meaning you normal summon one level 4 monster and play this card, and you have an
Ultimate Insect LV5 on your field. It can also be special summoned by
Ninjitsu Art of Transformation, and it can be special summoned by
Pinch Hopper. That is an easy level 5 monster to summon.
Finally,
Ultimate Insect LV7 can be normal summoned and special summoned like a regular monster. It is not a nomi monster like Horus LV8. For those that do not know a nomi monster is one that can only be special summoned in a certain way and cannot be summoned any other way. Horus LV8,
Sorcerer of Dark Magic,
Vampire Genesis are examples of nomi monsters.
Ultimate Insect LV7 can be special summoned through
Ultimate Insect LV5's effect,
Pinch Hopper, which is one of the best support monster period,
Ninjitsu Art of Transformation, if you want to go that route, and it can be brought back from the graveyard if you want a dump and retrieve strategy.
Ultimate Insect LV7 is by far the easiest to summon top LV monster out there. Now I know that
Ultimate Insect LV7 does not get its effect unless it is summoned through
Ultimate Insect LV5's effect, but it still is a 2600 monster, which will kill any other monster you will face except for
Black Luster Soldier - Envoy of the Beginning. It is a good card even without its effect.
The Ultimate Insect family is fast. You can search
Ultimate Insect LV3 from your deck with Flying Kamakiri#1 or
Last Will. You can grab
Ultimate Insect LV5 from your deck with
Insect Imitation,
Ultimate Insect LV3,
Ninjitsu Art of Transformation, or
Pinch Hopper. You can special summon
Ultimate Insect LV7 from your deck with
Ultimate Insect LV5,
Ninjitsu Art of Transformation, and special summon LV7 from your hand with
Pinch Hopper.
Level Up! just makes this deck even faster. No other Level family has that kind of speed. One note, if you special summon
Ultimate Insect LV5 or LV7 with
Level Up!, then
Ultimate Insect LV5 or LV7 would not get their effect because they were summoned through Level Up's effect not the previous level monster's effect.
Now let's look at the effect of the Ultimate Insect family. Basically if they are special summoned by the previous Ultimate Insect's effect, the opponent's monsters lose attack points and LV7 also lowers defense points as well.
Ultimate Insect LV3 lowers the attack of your opponent's monsters by 300, but do not run
Ultimate Insect LV1 it is really wasted deck space.
Ultimate Insect LV5 lowers by 500, and
Ultimate Insect LV7 lowers the attack and defense of all your opponent's monsters by 700 points. This is a really nice effect, which makes Ultimate Insect LV8 able to kill monster with an attack of 3300 and below…wow.
The Ultimate Insect family can be a fast beat down force, and there are several ways to play this deck.
There is the straight insect deck. Of course you will run the Ultimate Insect family. This deck will also take advantage of great insect effects like Swarm of Scarabs, Swarm of Insects,
Flying Kamakiri #1,
Pinch Hopper,
Man Eater Bug is still solid,
4-Starred Ladybug of Doom. Beat down threats like
Arsenal Bug and
Insect Knight, and the usual spells and traps. The one big addition would be
Insect Imitation.
There is the fun Ninja Insect Deck. Start with the Ultimate Insect family, and then I would run
Strike Ninja and use D. D. Scout Plane, and
Ninja Grandmaster Sasuke with
Light of Intervention to take advantage of his effect. Also, since you are running
Light of Intervention, you need to run
Enemy Controller to punish your enemies with your Ultimate Insects. Normal spells with
Insect Imitation, but a couple different traps namely
Ninjitsu Art of Transformation and
Ninjitsu Art of Decoy. This deck would be fun and definitely catch your opponent off guard.
Finally, there is the Wind Beat-down deck. This deck would run the Ultimate Insects since they are wind monsters they make for a great
Rising Air Current field deck. Along side these insects I would run
Luster Dragon,
Slate Warrior, and
Spear Dragon. This deck would drop 2400 to 3100 attack behemoths fairly quickly with the aid of
Insect Imitation,
Rising Air Current, and
Pinch Hopper. Just make sure to pack a lot of spell and trap protection.
Giant Trunade would be a nice addition to this deck, and
Nobleman of Crossout would be a must to protect and face down effect monsters.
Either of these decks would be fun to run, but I am going to look at a straight Insect Deck since I want to be true to Weevil and hopefully show that Insects are no longer laughable, but actually playable.
There is no
Level Up! in this deck, and that is on purpose. With the speed of the Ultimate Insect family, I think
Level Up! is unnecessary. The Insects are summoned during your stand by phase. There are no other requirements like killing a monster, and
Insect Imitation and
Pinch Hopper both help to speed up the summoning of
Ultimate Insect LV5, which helps get LV7 out fast, so
Level Up! can give way to cards that are needed in this deck, namely the monster removal spell cards, which I think are essential to this deck.
I hope you have enjoyed our quick look at the Ultimate Insect family. They are my favorite LV family, and I am so glad we finally got
Ultimate Insect LV7.
In the post I challenge you all to post an Insect Ninja Deck. I think those decks would be fun to look at and examine, and fun to play.
My e-mail as always is dyjesse@yahoo.com
Hoping you draw the card you need, Jesse
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