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    insectdrain ChristianYo    
  Format: Advanced
Main Deck
Sideboard
2 Armor Exe
1 Cross-Sword Beetle
1 Cyber Dragon
3 Dark Magician
3 Dark Magician Girl
2 Doom Dozer
3 Goblin Attack Force
1 Goblin Elite Attack Force
1 Harpie Lady
1 Jirai Gumo
2 Neo Bug

1 Brain Control
2 Different Dimension Capsule
1 Heavy Storm
2 Lightning Vortex
1 Mystical Space Typhoon
3 Shrink

1 Call of the Haunted
2 Judgment of Anubis
1 Return from the Different Dimension
3 Skill Drain
1 Solemn Judgment
1 Torrential Tribute
1 Ultimate Offering
 

EXTRA DECK

 
Notes:

Its a rough draft so give me some tips please

Dark magician-spyder spider(I need something to replace this)

dark magician girl- Koa'ki meiru beetle

harpie lady-malevolent mech goku en



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 ChristianYo
New Member
     ( 5 Posts)     11/5/2009 10:56:00 PM 
also there is a
heavy storm
mst
and a
SJ

 
 rnz
Top-Decker
     ( 204 Posts)     11/5/2009 11:42:23 PM 
instead of using malevolent mech goku en, use mech ohka...they have the same stats, effect, and attribute but with okha u dont lose life points when it gets destroyed...

armor exes effect is not negated by skill draon because it is a maintenence cost and skill drain does not negate that,so its out...

jirai gumo is just dumb...

so heres wat i think should be done(just suggestions):
-1 jirai gumo
-2 armor exe
-1 mech goku en
-3 goblin force(there are better cards for this deck)
-1 cross sword bettle(cant pierce with skill drain)

+1 mech ohka
+3 insect knight(better beatstick than cross sword)
+3 beast king barbaros
+1 doom dozer(if u go with trade-ins) (if not then try out Verdant sanctuary, it is a really good insect support card)

-2 d.d. capsule(two turns + too long)

+2 trade in(want speed use this, 6 targets) (the one choice i am not sure about)

if it doesnt work then use

+2 book of moon(great get-outta-trouble card...negates brain controls, attacks,fissures, etc.)

-1 ultiate offering(why?...unless it works)
-1 return from d.d.(one removal card, dead draw)
-2 judgement of anubis(dead draw...only commonly used spell cards used r heavy storm, and mst)

+2 bottomless trap hole(too good not to use)
+1 dust tornado(good s and t destruction, use this on ur opponents turn, then set skill drain for next turn)
+1 compulsory evacuation device(gets rid of cards like stardust, chaos sorcerer, and other big monsters)

youll end up with 40 cards in the end...these r just suggestions, i think insect decks r really good, thats why i had the intrest to help...

 
 ChristianYo
New Member
     ( 5 Posts)     11/6/2009 8:30:15 AM 
well see return from d.d. has helped me with an OTK a lot. and ultimate offreing has helped
but I think ill try the deck without it
This is my first attempt im more of an expert in zombies...but thank you dor the suggestions ill try it out


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