instead of using malevolent mech goku en, use mech ohka...they have the same stats, effect, and attribute but with okha u dont lose life points when it gets destroyed...
armor exes effect is not negated by skill draon because it is a maintenence cost and skill drain does not negate that,so its out...
jirai gumo is just dumb...
so heres wat i think should be done(just suggestions): -1 jirai gumo -2 armor exe -1 mech goku en -3 goblin force(there are better cards for this deck) -1 cross sword bettle(cant pierce with skill drain)
+1 mech ohka +3 insect knight(better beatstick than cross sword) +3 beast king barbaros +1 doom dozer(if u go with trade-ins) (if not then try out Verdant sanctuary, it is a really good insect support card)
-2 d.d. capsule(two turns + too long)
+2 trade in(want speed use this, 6 targets) (the one choice i am not sure about)
if it doesnt work then use
+2 book of moon(great get-outta-trouble card...negates brain controls, attacks,fissures, etc.)
-1 ultiate offering(why?...unless it works) -1 return from d.d.(one removal card, dead draw) -2 judgement of anubis(dead draw...only commonly used spell cards used r heavy storm, and mst)
+2 bottomless trap hole(too good not to use) +1 dust tornado(good s and t destruction, use this on ur opponents turn, then set skill drain for next turn) +1 compulsory evacuation device(gets rid of cards like stardust, chaos sorcerer, and other big monsters)
youll end up with 40 cards in the end...these r just suggestions, i think insect decks r really good, thats why i had the intrest to help...
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