Increasing Power hitt355    

Format: Traditional
Main Deck
Side Deck
2 Alien Shocktrooper
2 Archfiend Soldier
2 Gene-Warped Warwolf
1 Grandmaster of the Six Samurai
1 Great Shogun Shien
1 The Calculator
1 The Six Samurai - Irou
1 The Six Samurai - Kamon
1 The Six Samurai - Nisashi
1 The Six Samurai - Yaichi
1 The Six Samurai - Yariza
1 The Six Samurai - Zanji
3 The Tricky
1 Twin-Sword Marauder
1 Voltic Kong
2 Vorse Raider
1 White-Horned Dragon
1 X-Saber Anu Piranha
Monsters [24]
3 Axe of Despair
1 Graceful Dice
1 Swords of Revealing Light
1 United We Stand
Spells [6]
1 Mirror Force
1 Skull Dice
1 Time Machine
3 Trap Hole
1 Wall of Revealing Light
3 Widespread Ruin
Traps [10]
Deck Total [40]



This deck's idea is to take already stong monsters that are easily summoned and make them stronger. It may lack a little in the counter area, but the point is to try to destroy the opponent before you need to. I use this on my World Championship game, and haven't lost yet.

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