Mostly just for fun, but I am trying to make it as playable as possible, while still keeping the element of chance.
I use ordeal of a traveler and fairy box to protect my weaker monsters from attack. Monsters like twin-barrel dragon (ideally) are to destroy troublesome magic traps. The strategy is to clear the field using various effects, then hit the life points hard with barrel blowback dragon and maximum 6. Dice jar (attempts to) hit lifepoints hard.
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