Dark World Stun Jnimitz_HAM    

Format: Advanced
Main Deck
Side Deck
1 Beiige, Vanguard of Dark World
3 Broww, Huntsman of Dark World
1 Goldd, Wu-Lord of Dark World
3 Grapha, Dragon Lord of Dark World
3 Snoww, Unlight of Dark World
2 Tour Guide From the Underworld
2 Trance Archfiend
Monsters [15]
1 Allure of Darkness
1 Card Destruction
1 Dark Hole
3 Dark World Dealings
3 Dragged Down into the Grave
1 Foolish Burial
1 Heavy Storm
1 Monster Reborn
3 The Gates of Dark World
Spells [15]
2 Dark Smog
1 Deck Devastation Virus
1 Eradicator Epidemic Virus
1 Return from the Different Dimension
2 Skill Drain
1 Solemn Judgment
1 Starlight Road
2 Torrential Tribute
Traps [11]
Deck Total [41]
1 Cyber Dragon
3 Debunk
2 Gozen Match
2 Mystical Space Typhoon
1 Night Beam
1 Nobleman of Crossout
2 Rivalry of Warlords
2 Royal Decree
1 System Down
Side Deck [15]

EXTRA DECK

1 Chimeratech Fortress Dragon
1 Hieratic Sun Dragon Overlord of Heliopolis
1 Leviair the Sea Dragon
1 Maestroke the Symphony Djinn
1 Number 17: Leviathan Dragon
1 Number 20: Giga-Brilliant
1 Number 30: Acid Golem of Destruction
1 Number 39: Utopia
1 Number C39: Utopia Ray
1 Stardust Dragon
1 Steelswarm Roach
1 Temtempo the Percussion Djinn
1 Wind-Up Zenmaines
Extra Deck [13]
Notes:

the purpose of the this deck is to have as much field control as possible while playing some techs in the side and main that might throw some people off and provide answers for the most of the meta choices this format.

this deck plays no turbo cards(reckless greed, upstart goblin) most of the draw power is through broww and the dealings dragged down and allure of darkness.

i only run 1 level 5 dark world to provide an extra virus target. the majority of the extra deck is level 3-4 xyzs as well as a starlight road stardust and heliopolis to take advantage of the double or triple grapha opportunities to get rid of troublesome monsters and back row for game.

my sideboard choice debunk is mostly for the troublesome d.d crows and gemini imps(as well as mirror matches) that have been seeing more play, as well as those annoying honest,gorz, tragoedia, and even kalut pushes that could impede on my push for game, as well as interputs for deck searches. i try to have answers for most of the meta choices that can also shut down most decks. i'm trying night beams over dark world lightning so that they can't chain. dwl is a risky card for backrow but is great for face-down monsters but ive decided to run nobleman just to add that extra spice to punish sangan, ryko, spy, recruiter ect;




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