Rerouting Deck Fix: Rank 4 Dinos
Dinosaur-types have never really had their own deck until very recently.
Sure, Dino Rabbit used several Normal Dinosaurs, and one third of the Evolzar family tree are Dinosaurs. But until Dinosmasher's Fury the old dinos didn't really have a place to call home. And with the most recent Forbidden & Limited List, it became clear that the new Dinosaur deck's real strength came from True King Lithosagym, the Disaster and Denglong, First of the Yang Zing. Without those cards it's just been a bricky mess.
Or so one might think. Today's contributor from South Dakota writes…
I'm sick of seeing Dinosaur decks that only focus on Dragonic Diagram. We get it - they're extremely boring, and no one cares anymore. I want to play with Rank 4 monsters, but I also don't want to rely on Link Monsters too much. The only idea I really had was adding another Diamond Dire Wolf, but then I realized how much I depended on Links.
Then I went down the route of using Summoner Monk, and I found it serves two purposes: it puts a monster on the board if I want to go crazy with Links, but it also gets me to Souleating Oviraptor. I'm tired of seeing most decks revolve around Firewall Dragon, so if you could not add that card, that would be my kind of deck.
-Archer M. ~ Sioux City, South Dakota
I share the same sentiment as Archer, and while I'm not totally averse to Dragonic Diagram Dinosaur decks, I understand where he's coming from.
With a mix of Field Spells, smaller Dinosaurs that only activate effects when destroyed, and Level 9 Wyrms, things can either work heavily in your favor or go pathetically awry. Check out his deck.
@@@@@DECKID=108175@@@@@ And as I said before, the Forbidden and Limited List wasn't too kind to Dinosaurs, and Link monsters as a Summoning Mechanic put a kink in many meticulously crafted combos. But in the words of my Dad, “Stop complaining and eat it and then see what happens.”
Though now that I think about it, that doesn't really apply hear.
If These Bones Could Talk
The deck usually won by grinding down your opponent until you simply had more resources than they did, being careful to sparingly negate threats. With the release of literally thousands of cards since then, the game's changed - and being able to do gobs of damage in a single turn is of paramount importance. A lot of Dino one-turn-kill decks have shown promise but ultimately faltered.
Given that Archer wants to steer away from cards “technically” outside the Dino family, it's fair to steer away from Dragonic Diagram. But there are other cards that can be pretty dicey as well, namely Lost World. With Dragonic Diagram Terraforming will have two viable searches, but Lost World's protection effect for your monsters and attack decrease don't garner you much card economy. Combined with Souleating Oviraptor you can abuse Babycerasaurus and other like-Dinos in the deck, but that's a fair number of cards that could also clog your hand.
Likewise, Summoner Monk doesn't serve much purpose beyond getting spell cards out of your hand. You'll already have lots of ways to see Souleating Oviraptor or possibly a better Normal Summon like Rescue Rabbit. Keeping Summoner Monk for the sole purpose of ditching extra Spells doesn't merit three spots, but there's a better pool of cards that get you an “extra” monster on the field.
#####CARDID= 20407 #####
Brilliant Fusion and Gem-Knight Seraphinite make for a compact suite of cards that tend to rotate in and out of popularity. Whether you're playing Brilliant in Performapal Pendulums or Zombies or ABC's, a single activation of a Brilliant Fusion can prove to be pivotal over the course of a duel. When your deck's also stocked with Normal Monsters and Rescue Rabbit, having the second Normal Summon fuels your combos and will inadvertently feed plays centering around Souleating Oviraptor. There's no real reason not to play Ultimate Conductor Tyranno, but the Brilliant Fusion engine really mandates that you should.
But even if we slim down the pools of larger monsters and Dragonic Diagrams, you'll still have enough big threats in deck to fuel some longer combos. Even with just one Babycerasaurus or Miscellaneousaurus, you can still punish your opponent by way of Synchros thanks to Jurrac Aeolo.
Second Is The New First
Evenly Matched can be devastating to your opponent, especially if you follow it up with a big board backed by Evolzar Laggia, but I want to emphasize Evenly Matched to highlight the fact that going first and going second are both fine options. Some decks like Trickstars can perform their entire strategy without a Battle Phase, but Archer's updated version welcomes the card as well.
Survival's End is one of those cards that I want to give a nod to, but it's apparent that the lack of Lost World makes Survival's End a tough card to use. And without stuffing your deck with extra cards like Babycerasaurus, Survival's End just isn't as effective.
Don't get me started on my quickly abandoned idea involving Jurassic Impact.
Moving on, D.D.R. - Different Dimension Reincarnation is one of my favorite cards by far, even though it takes me a good 45 seconds to type the entire name. Gold Sarcophagus pairs perfectly with Giant Rex to instantly field a Level 4 monster, but it has merit for cards like, oh, nearly every monster in your deck. It's not exactly good for your card economy to banish a Rescue Rabbit with Gold Sarcophagus and then bring it back with D. D. R. - Different Dimension Reincarnation, but in a pinch you can field virtually any monster, including Rescue Rabbit.
#####CARDID= 21881 #####
Lastly, it recycles Miscellaneousaurus, and I shouldn't need to remind you how good that card is. At the most basic level it can get Babycerasaurus on the table, but recycling it means you can activate its effect earlier in the duel if you need to. Again, some of those situations may come across as posturing, but I just put them out there to demonstrate that your decision tree of options is pretty expansive,
Check out the changes!
And here's the final deck!
@@@@@DECKID=108176@@@@@ Two copies of Missus Radiant isn't necessary, but then again, a handful of these cards aren't integral to the strategy. Do you really need Hi-Speedroid Chanbara? No, but I guess in that case you don't really need to win the duel. And any deck where I can play Trishula, Dragon of the Ice Barrier, I will.
Just remember, beat your opponents before they beat you!
-Your Main and Extra Deck list. (No Side Deck needed, but please send a written deck list, not a screencap; screencapped deck lists will be filed and then burned in the furnace accordingly… and your deck should be TCG legal).
-Your name and city.
-Remember, please use full card names! Abbrevs and mis-sipllngs make Loukas' life sad. Try your darndest to get the TCG name on there.
-A paragraph or two describing your deck: what it does, why you're playing it, and its strengths and weaknesses. “Winning” is not a strategy per se, and neither is “beating your opponents before they beat you.”
-Your favorite card from the build and why – make me fall in love with the deck! The cooler your strategy the more I'll want to fix it, and if you throw in funny jokes, that'll surely get my attention too; be warned, unfunny jokes will push your deck to the back of the stack. Don't be afraid to get creative! New stuff takes priority, because I'm not bored of it yet! –LJP