This document outlines
infractions and penalties in official UDE tournaments. This document is valid starting January 15, 2004 and is valid until April 01, 2004. The most up-to-date version of this
document can be found at: www.ude.com/policy
CONTENTS
1.
List of
Penalties
2.
Repeat
Offenses
3.
Upgrading and
Downgrading Penalties
4.
Procedural Error
Penalties
4.1 Procedural Error – Minor
4.2 Procedural Error – Major
4.3 Procedural Error – Severe
4.4 Procedural Error –
Tardiness
4.5 Procedural Error - Playing the
wrong opponent
4.6 Procedural Error – Slow
Play
5.
Deck Error
Penalties
5.1 Deck Error – Illegal deck
list
5.2 Deck Error – Illegal side deck
list
5.3 Deck Error – Illegal main
deck
5.4 Deck Error – Illegal side
deck
6.
Unsporting Conduct
Penalties
6.1 Unsporting Conduct – Minor
6.2 Unsporting Conduct – Major
6.3 Unsporting Conduct –
Severe
6.4 Unsporting Conduct -
Cheating
7.
Drawing Cards
Penalties
7.1 Drawing Cards - Drawing extra
cards
7.2 Drawing Cards - Looking at
extra cards
8.
Marked Cards
Penalties
8.1 Marked Cards – Minor
8.2 Marked Cards – Major
1. List of Penalties
The following is the list of
penalties available in order from least to most severe. As part of issuing a penalty, it is the
responsibility of the judge to ensure that the issued penalty is logged
accurately and in full detail into the Mantis tournament software. This is done
either via verbal communication with the official scorekeeper or, if
appropriate, via written communication on the back of the result slip.
With the exception of unsporting
conduct penalties, all penalties assume that the player committing the
infraction is doing so unintentionally. If the Head Judge
determines that the player is intentionally committing infractions to gain an
unfair advantage in the game, the correct penalty to use is for the Unsporting
Conduct – Cheating infraction.
Warning
Warnings are an
official way to track minor infractions.
The warning penalty should always follow with explanations of the
infraction, potential consequences for repeat offenses and education of the
player receiving the infraction.
The purpose of the warning penalty is to alert tournament officials of
potential problems. Warnings are
tracked in the official UDE database.
While receiving a warning is not significant by itself, accumulating an
excessive amount of warnings can result in potential investigations and
suspension of the player.
Game Loss
In the unlikely event that
the Head Judge disqualifies a player, he must attempt to collect statements from
all relevant parties that were involved in the disqualification. As part of submitting his statement the
Head Judge must include his name and UDE number, the event name, event date,
event sanctioning number, player’s name and the player’s UDE number. This correspondence may either be
emailed to judge@upperdeck.com with the subject line, “Disqualification Report
for Tournament Commissioner” or mailed to the following address:
Upper Deck
Entertainment
Attn: Tournament Commissioner
5909 Sea Otter Place
Carlsbad, CA 92008
2. Repeat Offenses
If a player commits the same
infraction during the course of the game or, where appropriate, during the
course of the tournament the penalty should be upgraded to the next step. It is acceptable to repeat warning
penalties in the interest of learning at events with the lower C-Values.
Examples:
·
A player received a warning for procedural error in his current
game. Later in the same game the
same player commits the same procedural error. His second Procedural Error – Minor
penalty should be upgraded to a game loss penalty.
·
A player receives a warning for swearing during a match, later the
same player swears in his next match.
His second Unsporting Conduct – Minor penalty should be upgraded to a
game loss penalty.
3. Upgrading and Downgrading
Penalties
This document is used as a
guideline to application of penalties.
In extreme cases the Head Judge has the authority to upgrade or downgrade
penalties, as he or she deems appropriate.
It is appropriate to downgrade penalties or to repeat warning penalties
in the interest of learning at events with low C-Value.
4. Procedural Error
Penalties.
This group of penalties
encompasses general procedural errors that a player may commit during the course
of a game as well as some specific common penalties.
4.1
Procedural Error – Minor (Penalty: Warning)
This penalty is appropriate for a
minor, unintentional and easily fixable infraction a player commits during the
course of the game. The damage to
the game state is easily repaired, so the penalty is minimal in all cases.
Examples:
·
A player in Yu-Gi-Oh! TCG forgets to place his fusion deck in the
appropriate area and keeps it with his side deck.
·
A player attacks a back row character with a character that does
not have flight in the VS System TCG and immediately discovers his error.
·
After deciding not to keep his initial draw in a VS System TCG, a
player shuffles his hand into the deck instead of putting it on the bottom of
his library.
·
A player, playing Yu-Gi-Oh! TCG, activates a trap card while
Jinzo, which does not allow trap cards to be activated, is in play.
4.2 Procedural Error – Major (Penalty: Game
Loss)
This penalty is appropriate for
an unintentional infraction that a player commits which causes an irreversible
disruption to the game state. The
game state is beyond repair, so the penalty is more severe then a minor
procedural error.
Examples:
·
A player shuffles his hand and graveyard into his library as part
of resolving the effects of Fiber Jar in Yu-Gi-Oh! TCG while his opponent has
Necrovalley in play, which negates Fiber Jar’s effects.
·
A player forgets to remove his side deck before starting the next
round in Yu-Gi-Oh! TCG.
·
A player incorrectly resolves Cerebro and shuffles his deck in VS
System TCG
4.3 Procedural Error – Severe (Penalty: Match
Loss)
This penalty is appropriate for
an unintentional infraction that causes a player to become unable to finish the
remainder of the match.
Example:
·
A player spills water on a significant portion of his deck ruining
the cards and making him unable to finish the remainder of the match.
4.4 Procedural Error – Tardiness (Penalty: Game
Loss/Match Loss)
This penalty is appropriate when
the player is not in his seat after the appropriate time has passed at start of
round. The penalty is a game loss
penalty given out at 3 minutes into the match and a match loss at 10 minutes into the
match.
4.5
Procedural Error - Playing the wrong opponent (Penalty: Match
Loss)
This penalty is appropriate when
a player fails to correctly identify his table number in pairings causing him to
play an incorrect opponent. It is
the responsibility of all players to verify that they are playing their correct
opponent. This is a severe infraction and is usually discovered later in the
round allowing a limited number of solutions. The Head Judge may reduce this penalty
to a Game Loss if the error is discovered less than 10 minutes into the
round.
4.6
Procedural Error – Slow Play (Penalty: Warning)
This group of penalties covers
infractions associated with registering incorrect contents of a deck list or
playing with an illegal deck. At
events with deck registration sheets, the Head Judge should consider waiting
until the start of the next round to hand out deck error penalties after
completing the pre-tournament deck registration sheet checks. If the pre-tournament deck registration
sheet checks are finished before the start of round one, it is acceptable to
correct the player’s deck lists without a penalty.
5.1
Deck Error – Illegal Deck List (Penalty: Warning)
This penalty applies to
infractions that involve the use of deck registration sheets, where the contents
of the player’s deck are legal. It
is appropriate to fix the deck registration sheet to match the contents of the
player’s deck when this discrepancy is discovered.
Example:
·
A player registers two copies of Jinzo - a limited card in the
Yu-Gi-Oh! TCG. His actual deck
contains only one copy and meets the minimum number of cards requirement.
5.2 Deck Error – Illegal Side Deck List
(Penalty: Warning)
6. Unsporting Conduct
Penalties.
This group of penalties deals
with inappropriate behavior that a player may exhibit during a tournament. This group of penalties covers
intentional infractions.
6.1 Unsporting Conduct – Minor (Penalty:
Warning)
Players are expected to behave in
a sporting and professional manner towards other players, spectators and
tournament officials. This penalty
is appropriate for minor violations of the tournament rules.
Examples:
·
A player leaves scraps of paper or food on his table after the
match.
·
A player swears during the tournament in the tournament area.
·
A player uses inappropriate gestures.
·
A player insults his opponent or his opponent’s play skill.
6.2 Unsporting Conduct – Major (Penalty: Game
Loss)
Players are expected to behave in
a sporting and professional manner towards other players, spectators and
tournament officials. This penalty
is appropriate for major violations of the tournament rules.
Examples:
·
A player is using profanity to argue with the official Head Judge
about a ruling.
- A
player throws an object in the tournament area.
·
A player defaces Tournament Organizer’s property.
6.3 Unsporting Conduct – Severe (Penalty: DQ
without prize)
Players are expected to behave in
a sporting and professional manner towards other players, spectators and
tournament officials. This penalty
is appropriate for extreme cases of violations of the tournament rules. A statement must be sent to the
address given at the beginning of this document outlining the incident leading
to this penalty.
Examples:
·
A player physically assaults another player.
·
A player verbally threatens a judge.
·
A player steals while at a tournament site.
·
A player intentionally causes damage to the tournament site or
someone else’s belongings.
6.4 Unsporting Conduct – Cheating (Penalty:
DQ without prize)
Cheating is the highest display
of unsporting conduct a player may exhibit during a tournament. Cheating includes but is not limited to
intentionally misrepresenting the
game state, rules and policies, reporting inaccurate information to tournament
officials and bribery. A statement
must be sent to the address given at the beginning of this document outlining
the incident leading to this penalty.
Examples:
·
A player offers booster packs to his opponent to concede the final
round.
·
A player intentionally reports that he won the round to a
tournament official after losing the round.
- In
the VS System TCG, a player intentionally marks 4 of his key Plot Twist cards
so he is able to predict when he will draw them.
7. Drawing Cards
Penalties.
This group of penalties deals
with procedural errors that are specific to drawing cards.
7.1 Drawing Cards - Looking at extra cards
(Penalty: Warning)
7.2 Drawing Cards – Drawing Extra Cards
(Penalty: Game Loss)